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NPC Generator

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Advanced [show]


Aldous Kensley, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'9" and is a bit bulky. He is very muscular particularly in the legs. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His black hair is still thick. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Aldous lived on a farm with his mother, near the main road leading to a nearby town. His martial abilities were realized during a raid on his village. By chance he met his brother recently and the two have been together since.

Motivation: Wishes to resurrect an old love; and marry his brother to traveling adventurers

Ideals: Joker, Gifted. Bonds: Adventurer, Family, In love. Occupation: Weaver

Voice: Irish accent

Attributes [hide]

Aldous Kensley, Male Human Monk 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)10 (+0) 10 (+0)18 (+4)
Skills Investigation +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 13000 cp.


Social Check DCs


Bernard Trowbridge, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with tan lining and desert motifs. His silver hair is slicked back into a classic pompadour. His thin eyebrows rest above his beady green eyes.

Personality: Aggressive, abrasive, and angry, Bernard embodies much of what other species detest in the Humans. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was raised in a plains tribe. His family was turned out during the war. He and his family wandered south to less war torn lands. He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is wracked by social anxiety.

Flaws: Ugly, Antagonistic, Fearful, PTSD. Bonds: Nature. Occupation: Hunter

Voice: Mumbles to self between sentences

Attributes [hide]

Bernard Trowbridge, Male Human Cleric 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)8 (-1) 14 (+2)13 (+1)
Skills Acrobatics +1, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 300 gp.


Social Check DCs


Hunter Barney, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'1". He prefers to wear tan clothing when he does not wear armor. His hair is greying and his face has many wrinkles. He has amber eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He believes the world needs to unite to get rid of goblins once and for all.

History: The child of a Spy, who enjoyed hunting, Hunter was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sword.

Motivation: Wants to work out more often; and someone believes him a fraud

Ideals: Joker, Athletic. Bonds: Enemies, Nature, Adventurer. Occupation: Hunter

Voice: Strong lisp

Attributes [hide]

Hunter Barney, Male Human Commoner 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 23 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 14 (+2)10 (+0) 12 (+1)16 (+3)
Skills Animal Handling +4, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0

Possessions: 600 gp. Eye agate (6 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alexandre Appleton, Male Human [Permalink]

Personal [hide]

Description: He wears green leather gloves, a green jacket, and tight pants, and he perpetually has his greataxe ready. His brown hair is slicked back into a classic pompadour. He tend to wears goggles to shield his eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. As long as the job gets done he does not care how it got done.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Find a way to reverse the transformation of his sister; and doesn't want to be a butcher and was forced into it by his family

Ideals: Fighting, Professionalism. Flaws: Depressed. Bonds: Rich, Family. Occupation: Butcher

Voice: Speaks with back of mouth

Attributes [hide]

Alexandre Appleton, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 7 (-2)12 (+1) 12 (+1)14 (+2)
Skills Stealth +0, Survival +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 16000 cp.


Social Check DCs


Gilbert Beckwith, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears suspenders and white workpants. His shirt is grey, and he wears a heavy white leather apron most of the time. His red hair is greying along the sides and has receded to reveal a widow's peak. He wears crescent spectacles with a black brim.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born into a rich family. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was granted arcane powers by his dying brother.

Motivation: Money/treasure; and he wants nothing more than to rejoin the army

Ideals: Athletic, Gifted. Bonds: Family, Rich, Military. Occupation: Ploughman

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Gilbert Beckwith, Male Human Ranger 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 15 (+2)16 (+3) 9 (-1)16 (+3)
Skills Animal Handling +1, History +5
Senses Passive Perception 9
Languages Common, Gnome, Auran, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. 1 Average lock. 1 Magnifying glass. 1 Masterwork Thieves’ tools. 1 Masterwork Musical instrument.


Social Check DCs

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