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NPC Generator

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Advanced [show]


Peter Alton, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He is renowned for his bright grey suits and hats. Beneath his clothing is a huge mess of scar tissue. He has styled his auburn hair well, parting it to the left. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He works hard and plays hard.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. From his teen years he was always beautiful and desirable, so people have always doted on him. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Joker. Flaws: Hedonist, Disease, Insomniac. Bonds: Slave, Attractive. Occupation: Courier

Voice: American accent

Attributes [hide]

Peter Alton, Male Human Paladin 6
Medium (5'0") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 45 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)10 (+0) 17 (+3)15 (+2)
Skills Intimidation +5, Sleight of Hand +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 800 gp. Black star sapphire (1300 gp). Zircon (70 gp). Moonstone (70 gp). Fiery yellow corundum (1300 gp). 1 Minor magic item.


Social Check DCs


Gerald Ashton, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with white colored cloaks and clothing. He is physically well-built. His auburn hair is cut jaggedly and amateurishly. He tend to wears goggles to shield his eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is lazy, self-centered, vain, and jealous.

History: Gerald hails from a village terrorized by illithids. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Performer. He's also a talented Bather, but doesn't like to broadcast it.

Motivation: He's attracted to the PC; and to settle down with his crush

Flaws: Antagonistic, Selfish. Bonds: Enemies, Job, Has a crush. Occupation: Performer

Voice: Pronounces difficult words wrong

Attributes [hide]

Gerald Ashton, Male Human Wizard 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 23 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)12 (+1) 16 (+3)8 (-1)
Skills Nature +3, Stealth +4
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11432

Possessions: 600 gp.


Social Check DCs


Odo Hadley, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. He has a tattooed face.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born several months after his father was called into army service. His first spouse was a Fortune-teller, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Some 3 years later his spouse died after the birth of his son. Heartbroken, Odo never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: Find a way to reverse the transformation of his brother; and his relatives are trying to arrange a marriage

Flaws: Antagonistic. Bonds: Adventurer, In love, Military, Family. Occupation: Bellfounder

Voice: Prounounces S like Z

Attributes [hide]

Odo Hadley, Male Human Sorcerer 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 4 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 7 (-2)15 (+2) 13 (+1)10 (+0)
Skills Persuasion +2, Survival +3
Senses Passive Perception 11
Languages Common, Infernal, Giant
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 1000 sp.


Social Check DCs


Anselm Pinkerton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears suspenders and brown workpants. His shirt is violet, and he wears a heavy brown leather apron most of the time. His chestnut hair is matted, messy, and big. His gray eyes dart from person to person.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was raised in a white middle class family as the only child. His parents were killed by illithids in a raid when he was still a young child. The illithids captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by illithids. Anselm was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: Someone believes him a fraud; and to find somewhere to settle down

Ideals: Athletic, Disciplined. Flaws: Ugly, Mundane. Bonds: Enemies. Occupation: Marshal

Voice: Timid voice

Attributes [hide]

Anselm Pinkerton, Male Human Bard 5
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 24 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)16 (+3) 17 (+3)11 (+0)
Skills Animal Handling +6, Stealth +5
Senses Passive Perception 13
Languages Common, Infernal, Ignan, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143310000

Possessions: 6000 sp.


Social Check DCs


Reynard Hayhurst, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'3". He wears dark leathers with embroidery. With a patchy chestnut beard and wild chestnut hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He believes the world needs to unite to get rid of gnolls once and for all.

History: A powerful wizard made him what he is. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep.

Flaws: Insomniac. Bonds: Attractive, Enemies, Mentor. Occupation: Barrister

Voice: Aggressive tone

Attributes [hide]

Reynard Hayhurst, Male Human Warlock 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)13 (+1) 11 (+0)11 (+0)
Skills Intimidation +2, Stealth +2
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112220

Possessions: 100 gp. 1 Masterwork Thieves’ tools. 1 Masterwork Thieves’ tools.


Social Check DCs

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