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NPC Generator

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Advanced [show]


Tim Gentry, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His red hair is matted, messy, and big. His fierce violet eyes like to dwell on things.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He does not trust anyone and sleeps with one eye open.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His family was turned out during the war. He and his family wandered north to less war torn lands. After a long history of fighting, Tim and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Gifted. Flaws: Ugly, Antagonistic, Insomniac, PTSD. Occupation: Gardener

Voice: Can't modulate volume

Attributes [hide]

Tim Gentry, Male Human Barbarian 7
Medium (5'5") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 52 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)10 (+0) 12 (+1)11 (+0)
Skills Perception +4, Stealth +5
Senses Passive Perception 15
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 5000 sp.


Social Check DCs


Solomon Pinkerton, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'3" and dresses in black turtlenecks beneath a grey coat with black slacks. His left leg appears badly burned and disfigured. His white hair is drawn into a tight pony tail with a card scrunchie. His eyes, though not visible through his cowl, are green.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: His mother raised him in a mountain cabin. After coming to the age of reason, Solomon took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He bought a ceremonial dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To pay off his debts; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Philantrophist, Gifted. Flaws: Greedy. Bonds: Nature. Occupation: Carpenter

Voice: Soothing and warm

Attributes [hide]

Solomon Pinkerton, Male Human Barbarian 6
Medium (5'3") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 59 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 10 (+0)16 (+3) 9 (-1)11 (+0)
Skills Deception +3
Senses Passive Perception 9
Languages Common, Abyssal, Druidic, Infernal
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1

Possessions: 50000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anthony Snowdon, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft blue waves gently in the breeze. He has golden hair. He wears crescent spectacles with a black brim.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born to a pair of adventurers, Anthony grew up listening to his father's many stories. Through the years after Anthony was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Anthony's father didn't care for him much, and the feeling was mutual. He has gone from town to town working and never settling down anywhere, but has fallen for a local Fisher. He hasn't told them the truth, but wants to settle down with them.

Motivation: Money/treasure.

Flaws: Ugly, Antagonistic. Bonds: Rich, Has a crush, Adventurer. Occupation: Stylist

Voice: Mumbles to self between sentences

Attributes [hide]

Anthony Snowdon, Male Human Aristocrat 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 17 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 8 (-1)8 (-1) 11 (+0)16 (+3)
Skills Animal Handling +2, Arcana +1
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Frederick Harper, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He dresses like a well dressed Guard does. His silver hair is lengthy. His amber eyes lackadaisically let the world flow into them.

Personality: He loves telling others what to do and how they should feel about things. He receives visions of the future at random moments

History: He was born several months after his mother was called into army service. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Guard work with an outfit from a few towns over. Guard work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 9 years.

Motivation: He is unsatisfied with his job.

Ideals: Athletic, Opinionated, Gifted. Bonds: Job, Military. Occupation: Guard

Voice: Raspy

Attributes [hide]

Frederick Harper, Male Human Adept 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 23 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 17 (+3)17 (+3) 17 (+3)12 (+1)
Skills Medicine +5, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Halfling, Infernal, Terran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 1100 sp. Sard (70 gp).


Social Check DCs


Reynard Chatham, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has styled his white hair well, parting it to the left. He wears round tiny glasses practically rammed into his face.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was born to loving parents in a slum to the west. A gypsy cursed him at a young age, leading to his ugly appearance. By chance he met his sister recently and the two have been together since.

Motivation: His relatives are trying to arrange a marriage; and regain custody of his daughter

Ideals: Impeccable. Flaws: Ugly. Bonds: Family, Poor. Occupation: Marshal

Voice: Aggressive tone

Attributes [hide]

Reynard Chatham, Male Human Commoner 7
Medium (5'7") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 12 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 9 (-1)12 (+1) 10 (+0)9 (-1)
Skills Insight +3, Persuasion +2
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3

Possessions: 1100 gp.


Social Check DCs

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