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Advanced [show]


Norman Morton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His blonde hair is lengthy. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He speaks before he thinks and is too direct. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered poetry. He's since become an addict/alcoholic.

Motivation: To prove his worth to the world.

Ideals: Artistic. Flaws: Addict, Impulsive, Forgetful. Bonds: Poor. Occupation: Cook

Voice: Posh accent

Attributes [hide]

Norman Morton, Male Human Warrior 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)16 (+3) 9 (-1)13 (+1)
Skills Animal Handling +1, Deception +3
Senses Passive Perception 9
Languages Common, Celestial, Elven, Giant
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp. 1 Everburning torch. 1 Everburning torch. 2 Acid flasks.


Social Check DCs


Don Sheldon, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a yellow shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. He has moderate length black hair. His hazel eyes peer out from beneath his small yellow hat.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Like his father and his brother before him, after school he went straight into learning to become a Junk Dealer. He has since lost track of the people in his past.

Motivation: Wants a kiss; and his relatives are trying to arrange a marriage

Flaws: Antagonistic. Bonds: Job, Enemies, Family, Has a crush. Occupation: Junk Dealer

Voice: Soft and melodious

Attributes [hide]

Don Sheldon, Male Human Ranger 7
Medium (5'1") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 53 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)12 (+1) 10 (+0)17 (+3)
Skills Animal Handling +3, Arcana +4
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 10000 sp.


Social Check DCs


Heward Shelley, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'0". He is wearing a long, white, dusty cloak, and his gloved hand is found clutching a quarterstaff. His white hair is thinning but still full. He wears an eyepatch.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born a particularly ugly child, much to the horror of his parents. He helped his mother out around the business and became quite the natural. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: To be a Shepherd again; and sabotage a competitor

Flaws: Ugly, Disease, Antagonistic. Bonds: Mentor, Job, Enemies. Occupation: Junk Dealer

Voice: growls and snarls, animalistic

Attributes [hide]

Heward Shelley, Male Human Wizard 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 16 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)14 (+2) 15 (+2)12 (+1)
Skills Intimidation +4, Stealth +4
Senses Passive Perception 12
Languages Common, Orc, Infernal
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343210

Possessions: 200 gp. Pink pearl (120 gp).


Social Check DCs


Norman Pickering, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He wears his silver hair down. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. As long as the job gets done he does not care how it got done.

History: Born to a pair of adventurers, Norman grew up listening to his mother's many stories. He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Human artifacts is his passion; and a need for knowledge about a nearby landmark

Ideals: Professionalism, Logical. Flaws: Addict, Shy. Bonds: Adventurer. Occupation: Glassblower

Voice: Old Prospector

Attributes [hide]

Norman Pickering, Male Human Bard 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 15 (+2)15 (+2) 11 (+0)13 (+1)
Skills Sleight of Hand +1, Survival +2
Senses Passive Perception 10
Languages Common, Ignan, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 300 gp. Iolite (50 gp).


Social Check DCs


Heward Denholm, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He typically wears pastel cloth garments or leather armor. His chestnut hair is lengthy and is close to two feet long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Heward is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He served in the navy to pay for his family's outstanding loans. One day when Heward was young, his mother was sewing while trying to overcome the flu, when suddenly his mother dropped to the ground dead. His mother had died from a severe disease that was unknown to the village doctor. Heward was heart-stricken from the event, and his father started working long hours to provde for them. Due to his spouse's obsession with being a Priest they were divorced and he won custody of their daughter. He worked as a Courier, and he later adopted a second daughter.

Motivation: Find a way to reverse the transformation of his brother.

Ideals: Joker. Flaws: Ugly, PTSD. Bonds: Family, Military. Occupation: Courier

Voice: Pirate accent

Attributes [hide]

Heward Denholm, Male Human Expert 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)14 (+2) 8 (-1)10 (+0)
Skills Animal Handling +1, Deception +2
Senses Passive Perception 9
Languages Common, Undercommon, Celestial
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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