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Advanced [show]


Adelard Conway, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His white hair is singed and shortened. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: Eccentric and domineering, Adelard will drive conversation. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born a particularly ugly child, much to the horror of his parents. He was an athlete and attended two major summer competitions. He never won. By chance he met his sister recently and the two have been together since.

Motivation: Regain custody of his daughter; and to reunite with his absent mother

Ideals: Athletic, Extrovert. Flaws: Ugly. Bonds: Family. Occupation: Stableman

Voice: Tuts and clicks tongue

Attributes [hide]

Adelard Conway, Male Human Wizard 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 10 (+0)17 (+3) 14 (+2)11 (+0)
Skills Investigation +5, Persuasion +2
Senses Passive Perception 12
Languages Common, Ignan, Draconic, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: 14000 cp. Peridot (80 gp). Alexandrite (700 gp). Alexandrite (700 gp).


Social Check DCs


Anselm Hackney, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is dressed in an above average manner. His long brown hair reaches down to his waist. He wears a mask on his face.

Personality: He snorts whenever he laughs or is feeling confident. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. There was a wharf not far from home where he often wandered off to fish. He now travels the world, in search of power and loot.

Motivation: He wants to meet his childhood hero; and revenge

Ideals: Gifted. Bonds: Attractive, Adventurer, Nature, Enemies. Occupation: Sailor

Voice: Dutch accent

Attributes [hide]

Anselm Hackney, Male Human Paladin 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 9 (-1)17 (+3) 15 (+2)6 (-2)
Skills Animal Handling +4, Arcana +5
Senses Passive Perception 12
Languages Common, Orc, Sylvan, Halfling
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Trym Cooper, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down, and carries shortbows. He keeps his golden hair in a flapper bob. His ears are large.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is a great chef.

History: Trym lived on a farm with his mother, near the main road leading to a nearby town. His mother took him hunting and taught him how to get in the mind of other creatures. He has since lost track of the people in his past.

Motivation: To unite with his sister; and to reunite with his absent mother

Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Family, Nature. Occupation: Butcher

Voice: Loud with bravado

Attributes [hide]

Trym Cooper, Male Human Paladin 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 10 (+0)15 (+2) 15 (+2)11 (+0)
Skills Investigation +4, Perception +4
Senses Passive Perception 14
Languages Common, Druidic, Celestial
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: Just what you see.


Social Check DCs


Peter Carlisle, Male Human [Permalink]

Personal [hide]

Description: He wears a white collared shirt and black pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. His skin is fair and his fingers are delicate and long. His brown hair is singed and shortened. He has gray eyes.

Personality: Peter wants to be seen as a stoic, levelheaded, noble Paladin, so he tries to act the part. He does a good job, for the most part... He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He served in the navy to pay for his family's outstanding loans. His father took him hunting and taught him how to get in the mind of other creatures. He bought a greatsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To prove his worth to the world; and money/treasure

Ideals: Disciplined. Flaws: Ugly, Impulsive. Bonds: Military, Nature. Occupation: Actor

Voice: pre-pubescent

Attributes [hide]

Peter Carlisle, Male Human Paladin 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 13 (+1)17 (+3) 11 (+0)14 (+2)
Skills Athletics +3, Investigation +5
Senses Passive Perception 10
Languages Common, Orc, Auran, Halfling
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 2200 sp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp).


Social Check DCs


Reynard Spaulding, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a robe, a symbol of the sun god around his neck, and a pickaxe on his belt. His moppish brown hair is in a traditional bowl cut. His gray eyes lackadaisically let the world flow into them.

Personality: He is fixated on the number 91. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Opinionated. Flaws: Ugly, Insane, Disease. Occupation: Marshal

Voice: Soft and melodious

Attributes [hide]

Reynard Spaulding, Male Human Fighter 6
Medium (5'3") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 53 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)17 (+3) 8 (-1)13 (+1)
Skills Investigation +6, Religion +6
Senses Passive Perception 9
Languages Common, Terran, Draconic, Abyssal
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 8000 sp.


Social Check DCs

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