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Chad Clayton, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His brown hair is knotted and matted. He wears round tiny glasses practically rammed into his face.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Chad is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Chad was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: Wants his loneliness to end; and obtaining odd cultural human artifacts is his passion

Flaws: Shy. Bonds: Family, Poor, Adventurer, Has a crush. Occupation: Navigator

Voice: Slurs words

Attributes [hide]

Chad Clayton, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 14 (+2)15 (+2) 17 (+3)10 (+0)
Skills Persuasion +2, Stealth +2
Senses Passive Perception 13
Languages Common, Auran, Gnome
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 15000 cp. 1 Half-Plate. 1 Half-Plate. 1 Darkwood Buckler.


Social Check DCs


Charles Kensley, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'10". He dresses in brown turtlenecks beneath a tan coat with grey slacks. He wears his golden hair up. He has several tiny amber earrings on each ear.

Personality: Confrontational and typically high on some drug or another. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was raised in a white middle class family as the only child. Brilliant and gifted he never wanted to apply himself. He now mingles about in high society.

Motivation: He seems to be bored by most things; and he is content

Ideals: Joker, Gifted. Flaws: Addict, Mundane. Bonds: Rich. Occupation: Barber

Voice: Tuts and clicks tongue

Attributes [hide]

Charles Kensley, Male Human Commoner 6
Medium (5'10") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 21 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)15 (+2) 10 (+0)13 (+1)
Skills Perception +3, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Aquan, Ignan
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Don Easton, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His broad hat is riddled with cuts and holes. His eyes are amber and beady.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born a particularly ugly child, much to the horror of his parents. His father was very strict, and drilled into him lessons on being the perfect gentleman. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by lycanthropy.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Ugly, Antagonistic, Disease. Bonds: Adventurer. Occupation: Bowyer

Voice: Spits words with contempt

Attributes [hide]

Don Easton, Male Human Commoner 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)12 (+1) 18 (+4)16 (+3)
Skills Insight +6, Perception +6
Senses Passive Perception 16
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Godfrey Sutherland, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a custom-built plate barding that's adorned with white lining and desert motifs. His hair, while still mostly chestnut, has prominent grey streaks. His eyes are brown and he is always smoking a pipe.

Personality: Eccentric and domineering, Godfrey will drive conversation. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He got into the Knight business at a young age. His first spouse was a Sage, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A deep hatred of giants; and marry his brother to traveling adventurers

Ideals: Extrovert. Bonds: Family, Job, Adventurer, Enemies. Occupation: Knight

Voice: Strong lisp

Attributes [hide]

Godfrey Sutherland, Male Human Warlock 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 8 (-1)10 (+0) 4 (-3)17 (+3)
Skills Performance +5, Sleight of Hand +3
Senses Passive Perception 7
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 17000 cp. 1 Minor magic item.


Social Check DCs


Adam Hackney, Male Human [Permalink]

Personal [hide]

Description: He wears bulky pastel painted plate armor. He is physically well-built. His hair is white and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is very quiet and rarely speaks above a whisper. He is able to make almost anything out of random pieces of junk.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was an apprentice working in his mother's forge. He became a Architect soon after.

Motivation: He is unsatisfied with his job; and he is not mentally stable, and does not behave rationally

Ideals: Gifted. Flaws: Insane, Shy. Bonds: Slave, Job. Occupation: Architect

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Adam Hackney, Male Human Warrior 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 8
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 13 (+1)10 (+0) 15 (+2)15 (+2)
Skills Insight +5, Sleight of Hand +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0

Possessions: 300 gp.


Social Check DCs

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