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Randal Brady, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His gray eyes are passionate and lively.

Personality: Randal is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has a minor phobia of water and hates getting wet.

History: Born in a small village he learned the ways of the warrior from his father. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Randal fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Ideals: Fighting, Athletic, Extrovert. Flaws: Fearful. Bonds: Attractive. Occupation: Ploughman

Voice: Speaks with back of mouth

Attributes [hide]

Randal Brady, Male Human Cleric 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)9 (-1) 13 (+1)10 (+0)
Skills Intimidation +2, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 1300 sp.


Social Check DCs


Randal Myerscough, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man dresses in collared shirts and wears a proper scarf over his head and is in decent physical shape. His hair is chestnut, silky, and of moderate length. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He has all his life been fascinated with painting.

History: The child of a Performer, who enjoyed hunting, Randal was taken on many hunting expeditions. From his teen years he was always beautiful and desirable, so people have always doted on him. He hasn't been sleeping well lately.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Artistic. Flaws: Insomniac. Bonds: Attractive, Nature, Religious. Occupation: Miner

Voice: Breathy voice

Attributes [hide]

Randal Myerscough, Male Human Warlock 6
Medium (5'3") Human, Chaotic Good (CR 6)
Armor Class 9
Hit Points 35 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 15 (+2)17 (+3) 8 (-1)15 (+2)
Skills Stealth +2, Survival +2
Senses Passive Perception 9
Languages Common, Auran, Celestial, Ignan
Attacks Melee +2 / 2d6-1, Ranged +2 / 2d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1432220000

Possessions: 7000 sp.


Social Check DCs


Manfred Burton, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears his hair in dreadlocks. He tend to wears goggles to shield his eyes.

Personality: He is very quiet and rarely speaks above a whisper. He is able to fit into much smaller and tighter spaces than normal.

History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He inherited the family business which he has now maintained for 4 years.

Motivation: He uses money and sex appeal to get what he needs; and he has money and likes to spend it

Ideals: Gifted. Flaws: Shy. Bonds: Rich, Job, Attractive. Occupation: Marshal

Voice: Sensual and smooth

Attributes [hide]

Manfred Burton, Male Human Adept 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 31 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)16 (+3) 13 (+1)14 (+2)
Skills Animal Handling +4, Stealth +4
Senses Passive Perception 11
Languages Common, Auran, Gnome, Aquan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123210

Possessions: 800 gp. 1 Masterwork manacles.


Social Check DCs


William Wilberforce, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is wearing a long, white, dusty cloak. He has a small bristly mustache and wavy chestnut hair. He wears crescent spectacles with a black brim.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He receives visions of the future at random moments

History: He was born in a small island village. After coming to the age of reason, William took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted psionic powers by his dying sister.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Poor, Nature, Religious. Occupation: Blacksmith

Voice: Mousy voice

Attributes [hide]

William Wilberforce, Male Human Cleric 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 6 (-2)8 (-1) 13 (+1)11 (+0)
Skills History +1, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: Just what you see.


Social Check DCs


John Kensley, Male Human [Permalink]

Personal [hide]

Description: 6'5" and lanky with angular features, he is an attractive figure. He wears a robe, a symbol of death around his neck, and a scythe on his belt. He sports a flattop hair cut. He has a dull look in his brown eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was a soldier and died while he was still young. John was left his mother's suit of armor and trained in its use and care. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. John fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Fighting, Impeccable. Bonds: Attractive, Has a crush, Military. Occupation: Adventurer

Voice: Italian accent

Attributes [hide]

John Kensley, Male Human Cleric 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 13 (+1)17 (+3) 9 (-1)14 (+2)
Skills Stealth +3, Survival +1
Senses Passive Perception 9
Languages Common, Gnoll, Celestial, Dwarven
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 16000 cp.


Social Check DCs

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