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Advanced [show]


Gunter Thorpe, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears just a brown suit. His auburn hair is thinning but still full. He wears round tiny glasses practically rammed into his face.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Gunter was raised in a hard working conservative environment. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Since then, he has sought to make the best of life.

Motivation: He is compelled to act according to his religious beliefs; and balancing his hectic life and new beggar responsibilities is difficult

Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Religious, Job. Occupation: Beggar

Voice: Low rumbling, strings words together

Attributes [hide]

Gunter Thorpe, Male Human Adept 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 35 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 17 (+3)9 (-1) 9 (-1)17 (+3)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp. A large tome filled with over one hundred recipes written by a former royal chef. (80 gp). Silver comb with moonstones (400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Miles Spaulding, Male Human [Permalink]

Personal [hide]

Description: This man is well dressed, but even with his fine clothing he looks run-down. He is muscular with a powerful set of arms. His hair is always cut to a buzz. His amber eyes dart from person to person.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He got into the Tanner business at a young age. He worked as a nervous Tanner and found it very stressful. In the meantime he has taken over work as a Tanner and occasionally as a mercenary.

Motivation: Further expansion of business; and many gnolls want him driven away

Ideals: Joker. Bonds: Job, Adventurer, Enemies. Occupation: Tanner

Voice: Prounounces S like Z

Attributes [hide]

Miles Spaulding, Male Human Cleric 6
Medium (5'10") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 50 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 17 (+3)17 (+3) 15 (+2)11 (+0)
Skills Insight +5, Investigation +6
Senses Passive Perception 12
Languages Common, Giant, Dwarven, Ignan
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13533200

Possessions: Just what you see.


Social Check DCs


Adelard Bradshaw, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is generally shirtless and showing off his tattooed chest. His blonde hair is matted, messy, and big. He wears large thick round spectacles.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. As long as the job gets done he does not care how it got done.

History: The child of a Performer, who enjoyed hunting, Adelard was taken on many hunting expeditions. Through the years after Adelard was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Adelard's father didn't care for him much, and the feeling was mutual. He has drifted from career to career and currently works as a Sailor.

Motivation: To be a Performer again; and he is unsatisfied with his job

Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Job, Nature. Occupation: Sailor

Voice: Spits and sputters

Attributes [hide]

Adelard Bradshaw, Male Human Ranger 6
Medium (6'5") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 50 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 16 (+3)14 (+2) 10 (+0)8 (-1)
Skills Acrobatics +5, Performance +2
Senses Passive Perception 10
Languages Common, Celestial, Infernal
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 50000 cp. 1 Minor magic item.


Social Check DCs


Shane Byron, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is generally well dressed albeit a few years behind the times. He has a small bristly mustache and wavy blonde hair. His green unseeing eyes seem to look past you.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. As long as the job gets done he does not care how it got done.

History: He was born to a pair of big game hunters, but was frequently ill as a child. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the west; and he's repulsed by the pc

Ideals: Professionalism, Entrepeneur. Flaws: Disease, Antagonistic. Bonds: Attractive. Occupation: Weaver

Voice: German accent

Attributes [hide]

Shane Byron, Male Human Sorcerer 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 19 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)7 (-2) 12 (+1)14 (+2)
Skills Persuasion +4, Religion +0
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: A large tome filled with over one hundred recipes written by a former royal chef. (90 gp). Solid gold idol (200 gp).


Social Check DCs


Aldous York, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. He has a red handlebar mustache and slicked back red hair. His eyes are violet and he is always smoking a pipe.

Personality: Aldous is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: Born to a Shepherd, his mother struggled to pay the bills. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Revenge; and several ex partners dislike his way of doing things and want revenge

Ideals: Extrovert. Bonds: Attractive, Enemies, Poor, In love. Occupation: Spice Merchant

Voice: Creaky witch voice

Attributes [hide]

Aldous York, Male Human Sorcerer 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 18 (+4)8 (-1) 18 (+4)16 (+3)
Skills Athletics +2, Insight +6
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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