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NPC Generator

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Advanced [show]


Godfrey Hartford, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He dresses in collared shirts and wears a proper scarf over his head. Beneath his clothing is a huge mess of scar tissue. He wears his golden hair down. His brown eyes peer out from beneath his wide-brimmed tan hat.

Personality: He is irascible and easily irritated. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.

History: He was raised in a forest tribe. His mother took him hunting and taught him how to get in the mind of other creatures. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To unite with his sister.

Ideals: Artistic. Flaws: Antagonistic. Bonds: Slave, Family, Nature. Occupation: Apothecary

Voice: Squeaky

Attributes [hide]

Godfrey Hartford, Male Human Druid 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)7 (-2) 14 (+2)7 (-2)
Skills Acrobatics +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 90 pp.


Social Check DCs


Don Compton, Male Human [Permalink]

Personal [hide]

Description: 5'3" and muscular, this southern man dresses well, wearing grey shirts, loose pants, and blazers most of the time. His hair is golden, silky, and of moderate length. He has a dull look in his gray eyes.

Personality: He likes to make people angry or surprised. He is able to make almost anything out of random pieces of junk.

History: He was born in the south. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He was granted divine powers by his dying sister.

Motivation: Wants to work out more often; and many orcs want him driven away

Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Merchant

Voice: American accent

Attributes [hide]

Don Compton, Male Human Warlock 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 16 (+3)14 (+2) 8 (-1)16 (+3)
Skills Athletics +1, Performance +5
Senses Passive Perception 9
Languages Common, Infernal, Elven
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222200

Possessions: 100 gp. 1 Half-Plate.


Social Check DCs


Godfrey Burton, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light green in addition to tight pants, and carries kukris. His brown hair is long and unkept. His amber eyes are passionate and lively.

Personality: He has a massive crush on the younger sibling of the Knight who has hired him part-time. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Knight arts, while his mother instructed him in etiquette, music and courtly manner. As a young adult he joined a group advocating for an improvement in Human conditions. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Godfrey fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has a crush on the local Painter.

Ideals: Fighting, Entrepeneur. Flaws: Ugly, Racist. Bonds: Has a crush, Rich. Occupation: Knight

Voice: Spits and sputters

Attributes [hide]

Godfrey Burton, Male Human Cleric 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)11 (+0) 9 (-1)13 (+1)
Skills Insight +1, Persuasion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 5000 cp. Banded agate (12 gp). Coral (140 gp). Red spinel (140 gp).


Social Check DCs


Miles Langley, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He keeps his red hair in a flapper bob. His gray unseeing eyes seem to look past you.

Personality: He hates orcs. He views them as having robbed his home of its proper glory. He does not trust anyone and sleeps with one eye open.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His parents were killed by orcs in a raid when he was still a young child. The orcs captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Someone believes him a fraud.

Flaws: Ugly, Disease, Insomniac. Bonds: Enemies. Occupation: Apothecary

Voice: Aggressive tone

Attributes [hide]

Miles Langley, Male Human Sorcerer 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 7 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 8 (-1)15 (+2) 10 (+0)10 (+0)
Skills Athletics +3, Medicine +2
Senses Passive Perception 10
Languages Common, Halfling, Giant
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12663000

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Anselm Bentley, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a long chestnut beard with little hanging trinkets. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Flattery will make him almost putty in your hands.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an athlete and attended two major summer competitions. He never won. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to work out more often; and to get a good night's sleep

Ideals: Athletic. Flaws: Insomniac, Disease, Selfish. Occupation: Sculptor

Voice: Hard of hearing, loud

Attributes [hide]

Anselm Bentley, Male Human Wizard 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 11 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)16 (+3) 14 (+2)8 (-1)
Skills Animal Handling +4, Persuasion +1
Senses Passive Perception 12
Languages Common, Auran, Undercommon, Gnome
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134320000

Possessions: 8000 sp.


Social Check DCs

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