Randal Tenley, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'1" and wears rags and sports a simple walking cane. His left hand appears badly burned and disfigured. His red hair is heavily combed to the left. His eyes are gray and catlike.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He always tries to repair and not replace. It was this mentality that drove him into the Unemployed business.
History: Born to a poor family in the city he treasured whatever gifts he got. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He now spends his time doing works of charity.
Motivation: Doesn't want to be a Unemployed and was forced into it by his family; and to reunite with his absent father
Ideals: Joker, Persistence, Philantrophist. Bonds: Poor, Family. Occupation: Unemployed
Voice: Switch between two voices
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 17 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 15 (+2) | 18 (+4) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Abyssal, Aquan, Goblin, Auran
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Wymar Walcott, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears loose pants and a collared shirt complete with sweater beneath his coat. His moppish chestnut hair is in a traditional bowl cut. He wears round tiny glasses practically rammed into his face.
Personality: Wymar is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He never wears the same outfit twice, unless he absolutely has to.
History: He got into the Roofer business at a young age. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has set out to sabotage the competition.
Motivation: To reunite with his old friends; and his relatives are trying to arrange a marriage
Ideals: Extrovert, Artistic. Bonds: Job, Family, Adventurer. Occupation: Roofer
Voice: Whispers
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 25 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 9 (-1) | 14 (+2) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Abyssal, Draconic
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
Possessions: 90 pp.
Don Cholmondeley, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He is generally well dressed albeit a few years behind the times. His black hair is slicked back into a classic pompadour. His half smiles and amber eyes are beguiling and draw you in.
Personality: He never swears and excessively uses polite adverbs when speaking. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He got into the Mayor business at a young age. Cursed with lycanthropy at a very young age, Don has worked very hard to control his curse. He now owns his own business.
Motivation: To be a Miner again.
Ideals: Optimist. Flaws: Disease. Bonds: Attractive, Religious, Job. Occupation: Mayor
Voice: Low and grunting
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 9 (-1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 3000 cp.
Raymond Benson, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a simple burlap shirt and baggy pants. He conceals his sickle with his veritable burlap sack of a shirt. His golden hair is matted, messy, and big. He has gleaming, smiling blue eyes.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is lazy, self-centered, vain, and jealous.
History: Raymond was born the youngest of three triplets. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He was always very intelligent and has formed a secret society of philosophers.
Motivation: Wants to raise his children well; and find a way to reverse the transformation of his sister
Ideals: Athletic. Flaws: Ugly, Secretive, Selfish. Bonds: Family. Occupation: Beggar
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 25 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 15 (+2) | 13 (+1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 2 | 0 |
Possessions: Star ruby (400 gp). Malachite (11 gp).
Robert Hayhurst, Male Human [Permalink]
Personal [hide]
Description: He likes to wear tan tank tops with brown pants. He carries a battered falchion and tarnished shield as well. His tied-back hair is blonde. His green eyes dart from person to person to random spaces in the air.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Robert fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Joker. Flaws: Hedonist, Disease. Bonds: Rich. Occupation: Cook
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 23 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 11 (+0) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 |
Possessions: 300 gp. Bloodstone (50 gp). Fire opal (400 gp). Violet garnet (1500 gp). Coral (80 gp).
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