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NPC Generator

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Advanced [show]


Rolf Dumph, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His black hair is greying along the sides and has receded to reveal a widow's peak. His eyes are a pleasant brown.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He believes the world needs to unite to get rid of illithids once and for all.

History: He was raised in a desert tribe. Over the years he perfected his riding and shooting skills. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Rolf fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often; and he loathes his own lifestyle

Ideals: Fighting, Athletic. Flaws: Depressed. Bonds: Enemies, Nature. Occupation: Body Guard

Voice: Mumbles to self between sentences

Attributes [hide]

Rolf Dumph, Male Human Cleric 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)13 (+1) 13 (+1)15 (+2)
Skills Arcana +3, Insight +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 200 gp.


Social Check DCs


Richard Kelsey, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has no hair. His face is scarred and worn.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Several ex partners dislike his way of doing things and want revenge; and many orcs want him driven away

Flaws: Ugly, Antagonistic, Forgetful. Bonds: Military, In love, Enemies. Occupation: Roofer

Voice: Hissing voice

Attributes [hide]

Richard Kelsey, Male Human Warlock 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 10 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)15 (+2) 11 (+0)14 (+2)
Skills History +4, Stealth +3
Senses Passive Perception 10
Languages Common, Infernal, Halfling
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322000

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Gerald Wentworth, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He keeps his black hair in a flapper bob. He has a tattooed face.

Personality: He can speak with the recently deceased. He is obsessed with a lost civilization.

History: Gerald was born the youngest of three triplets. After coming to the age of reason, Gerald took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: Wants to raise his children well; and meet up once more with his childhood friend

Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Rich, Adventurer, Family. Occupation: Knight

Voice: Low rumbling, strings words together

Attributes [hide]

Gerald Wentworth, Male Human Sorcerer 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)14 (+2) 12 (+1)7 (-2)
Skills Arcana +4, Intimidation +0
Senses Passive Perception 11
Languages Common, Undercommon, Celestial
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 41000 sp. Jasper (20 gp). Star rose quartz (20 gp). White pearl (50 gp). Sardonyx (20 gp). 1 Minor magic item.


Social Check DCs


Shane Winchester, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He is an epitome of beauty. His red hair is thinning but still full. His otherwise smooth face is marked with small tiny scars.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He would rather hide behind his crafts than deal with other people.

History: Shane was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Laborer job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor; and nothing but the best is good enough for him

Ideals: Impeccable, Artistic. Flaws: Shy. Bonds: Attractive, Job. Occupation: Laborer

Voice: Speaks with lips pursed

Attributes [hide]

Shane Winchester, Male Human Sorcerer 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)13 (+1) 10 (+0)16 (+3)
Skills Acrobatics +3, Animal Handling +2
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 2100 sp. Red-brown spinel (110 gp). Malachite (9 gp).


Social Check DCs


Richard Churchill, Male Human [Permalink]

Personal [hide]

Description: He wears a green coat over a grey low-cut shirt, and a top hat upon his head. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has shaved his head bald. His half smiles and blue eyes are beguiling and draw you in.

Personality: Overbrimming with self-confidence, Richard isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Gifted from a young age, Richard studied abroad. His childhood dream was to be a Shoemaker, but he was a colossal failure. He then took over the family business and is one of the better Layabout for hire.

Motivation: Further expansion of business; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Gifted. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Layabout

Voice: Speaks with back of mouth

Attributes [hide]

Richard Churchill, Male Human Druid 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 11 (+0)17 (+3) 12 (+1)7 (-2)
Skills Investigation +5, Nature +5
Senses Passive Perception 11
Languages Common, Undercommon, Dwarven, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 500 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). A necklace of small pink pearls (1000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (130 gp).


Social Check DCs

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