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NPC Generator

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Advanced [show]


William Fidget, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a green feathered hat and green clothes. His hair is blonde and curly. His violet eyes have a joyful gleam in them most of the time.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He dropped out of school before completing his studies. He used his abilities to travel the world and help people.

Motivation: To share knowledge with the world; and marry his brother to traveling adventurers

Ideals: Opinionated, Logical, Philantrophist. Flaws: Antagonistic. Bonds: Family. Occupation: Dilettante

Voice: Sensual and smooth

Attributes [hide]

William Fidget, Male Human Rogue 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 16 (+3)12 (+1) 17 (+3)8 (-1)
Skills Animal Handling +5, Nature +3
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 7000 cp.


Social Check DCs


Norman Chester, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a large hat to cast shadows over his face and wears ponchos to better hide his body and is in decent physical shape. His brown hair is smooth and relatively long. His fierce amber eyes like to dwell on things.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He uses divination through singing.

History: He was born in the east. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He left for the east, certain he would find work there.

Motivation: Wants to open a new tavern; and someone believes him a fraud

Ideals: Gifted. Bonds: Enemies, Immigrant, Job. Occupation: Merchant

Voice: Sounds elderly

Attributes [hide]

Norman Chester, Male Human Druid 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 11 (+0)15 (+2) 12 (+1)16 (+3)
Skills Acrobatics +2, Religion +4
Senses Passive Perception 11
Languages Common, Gnome, Terran
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 300 gp.


Social Check DCs


Norman Van Es, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and dresses in collared shirts and wears a proper scarf over his head. His chestnut hair is matted, messy, and big. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Animals are drawn to him, and he is able to talk to them.

History: He is the product a well kept family trust fund and as such has never really known need. After coming to the age of reason, Norman took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it.

Ideals: Athletic, Gifted. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Architect

Voice: Speaks with a cold

Attributes [hide]

Norman Van Es, Male Human Rogue 6
Medium (6'1") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 38 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 15 (+2)12 (+1) 9 (-1)12 (+1)
Skills Deception +4, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3

Possessions: 500 gp. Red spinel (60 gp). Blue quartz (9 gp). Blue quartz (9 gp).


Social Check DCs


Norman Beckwith, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears rags and sports a simple walking cane. His auburn hair is cut short with large spiked bangs in the front. He has hazel eyes.

Personality: Norman wants to be seen as a stoic, levelheaded, noble Ranger, so he tries to act the part. He does a good job, for the most part... A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born the only child of a wealthy merchant. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Retire the richest man in the south; and his religion dominates his actions

Ideals: Disciplined, Entrepeneur. Flaws: Antagonistic. Bonds: Poor, Attractive, Religious. Occupation: Jeweler

Voice: Cold and demanding tone

Attributes [hide]

Norman Beckwith, Male Human Ranger 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)11 (+0) 16 (+3)11 (+0)
Skills Arcana +2, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1600 sp. Large well-done wool tapestry (600 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (50 gp). Silver comb with moonstones (900 gp). 1 Disguise kit. 1 Good lock.


Social Check DCs


Don Oakley, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is dressed in an above average manner. With bright golden hair and a scraggly beard. His half smiles and green eyes are beguiling and draw you in.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is obsessed with finding treasure.

History: Don was born in the south. At a young age he loved to build and create. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Meet up once more with his childhood friend.

Ideals: Athletic, Persistence. Flaws: Antagonistic. Bonds: Attractive, Adventurer. Occupation: Sailor

Voice: Creaky witch voice

Attributes [hide]

Don Oakley, Male Human Monk 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)13 (+1) 12 (+1)15 (+2)
Skills Performance +4, Survival +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: Just what you see.


Social Check DCs

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