Henry Wallace, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he is wearing a perfectly clean shirt and pair of pants. He wears his golden hair up in a very large beehive style do. He has gleaming, smiling gray eyes.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. As long as the job gets done he does not care how it got done.
History: He was always a brilliant, if unscrupulous mind. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally; and to share knowledge with the world
Ideals: Professionalism, Logical. Flaws: Shy, Insane. Bonds: Attractive. Occupation: Architect
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 22 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 14 (+2) | 11 (+0) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 6 |
Possessions: 400 gp.
Kyle Shelby, Male Human [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate. He is physically well-built. His auburn hair and beard is wavy and long. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.
Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was born to a pair of big game hunters, but was frequently ill as a child. In his 15th year, his parents were killed by a dire rats raid, leaving Kyle alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: He is greedy; and several ex partners dislike his way of doing things and want revenge
Flaws: Ugly, Disease. Bonds: Enemies, Rich. Occupation: Carpenter
Voice: Soft and melodious
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 24 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 10 (+0) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Celestial, Aquan
Attacks Melee +7 / 2d6+4, Ranged +3 / 2d6+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 |
Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.
Wymar Westcott, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy golden stubble. He wears blue painted combat armor at almost all times. He has a hunchback. His head has been shaved. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He takes great joy in being the best Miner in town.
History: Wymar hails from a village terrorized by gnolls. In his 16th year, his parents were killed by a gnolls raid, leaving Wymar alone in the world. After a stint in an orphanage, he was adopted. He ran away from his former home and has been making his living as a Miner for the past few years.
Motivation: To be a Assassin again; and his name or reputation has been wronged in the past by gnolls, and he desires to right it
Flaws: Ugly, Addict. Bonds: Enemies, Job. Occupation: Miner
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 22 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 18 (+4) | 12 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Goblin
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 2100 sp.
Cory Walcott, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His Stetson hat is riddled with cuts and holes. He wears large thick round spectacles.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is a logical person and will generally grow upset if things defy logic and science.
History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. When money was particularly tight he was walking through alleys when he overheard a Brewer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: To share knowledge with the world.
Ideals: Passionate, Logical. Flaws: Ugly. Bonds: Poor, Religious, Enemies. Occupation: Brewer
Voice: pre-pubescent
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 44 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 12 (+1) | 9 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 | 2 |
Possessions: 1000 gp. Chrysoprase (30 gp). Jade (130 gp).
Kyle Mitchell, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears yellow robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a rapier, but if one is not available he will default to his lance. He has no hair. He has gray eyes.
Personality: He is mildly Human supremacist, though he does not identify as such. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He comes from a rich northern family. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.
Motivation: He is greedy.
Ideals: Athletic. Flaws: Ugly, Racist. Bonds: Rich. Occupation: Slave Trader
Voice: Hollow voice
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 20 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 11 (+0) | 10 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Minor magic item.
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