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NPC Generator

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Advanced [show]


Cory Deighton, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He carries with him a set of greatswords, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His red hair is drawn into a tight pony tail with a skull scrunchie. He has green eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born in a small village he learned the ways of the warrior from his father. His family was turned out during the war. He and his family wandered west to less war torn lands. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Joker. Flaws: Cynical, PTSD. Bonds: Rich. Occupation: Banker

Voice: Squeaky

Attributes [hide]

Cory Deighton, Male Human Druid 6
Medium (5'4") Human, Chaotic Good (CR 6)
Armor Class 9
Hit Points 33 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 10 (+0)12 (+1) 14 (+2)18 (+4)
Skills Arcana +4, Stealth +2
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +6 / 2d6+3, Ranged +2 / 2d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: 300 gp. Sard (50 gp). Obsidian (13 gp). Moonstone (50 gp). Hematite (13 gp).


Social Check DCs


John Snowdon, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'6" and is well dressed, constantly wearing a brown suit, grey shirt, and black tie. His left hand appears badly burned and disfigured. His top hat is riddled with cuts and holes. His gray eyes lackadaisically let the world flow into them.

Personality: He will rave to anyone who will listen. He is a bit of a xeno-phobe, disliking non-Humans.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His necromantic abilities were realized during a raid on his village. He was granted necromantic powers by his dying brother.

Motivation: Human compassion.

Ideals: Gifted. Flaws: Ugly, Insane, Racist. Occupation: Interpreter

Voice: Smoker's lung

Attributes [hide]

John Snowdon, Male Human Wizard 6
Medium (5'6") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 24 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)17 (+3) 13 (+1)15 (+2)
Skills Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Elven
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1443320000

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dean Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is wearing a perfectly clean shirt and pair of pants. His long auburn hair is drawn into a two foot long braid. His gray eyes are passionate and lively.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Sold as a small child to a brothel owner, Dean was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Navigator work with an outfit from a few towns over. Navigator work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.

Motivation: To reunite with his absent father; and to settle down with his crush

Ideals: Gifted. Bonds: Attractive, Has a crush, Mentor, Job, Family. Occupation: Navigator

Voice: pre-pubescent

Attributes [hide]

Dean Cumberbatch, Male Human Paladin 10
Medium (6'4") Human, Chaotic Good (CR 10)
Armor Class 10
Hit Points 89 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)10 (+0) 15 (+2)6 (-2) 12 (+1)3 (-4)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 3d6-3, Ranged +4 / 3d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13011

Possessions: 240 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Raymond Upton, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears long strands of emerald and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair is short and black. His eyes are green and he is always smoking a pipe.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's looking for his big break; and he desires power and/or immortality

Ideals: Athletic. Flaws: Disease. Bonds: Rich, Attractive, Adventurer. Occupation: Bather

Voice: Spits words with contempt

Attributes [hide]

Raymond Upton, Male Human Adept 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)14 (+2) 8 (-1)14 (+2)
Skills Animal Handling +1, Insight +1
Senses Passive Perception 9
Languages Common, Goblin, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs


Arnold Everly, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a brown vest and prefers grey and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. His tied-back hair is silver. His green eyes are slightly larger than normal.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He enjoys reading and quiet.

History: He served in the navy to pay for his family's outstanding loans. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: To share knowledge with the world; and he has money and likes to spend it

Ideals: Gifted, Logical. Flaws: Ugly. Bonds: Military, Rich. Occupation: Bookbinder

Voice: Smoker's lung

Attributes [hide]

Arnold Everly, Male Human Rogue 9
Medium (5'6") Human, Lawful Good (CR 9)
Armor Class 12
Hit Points 39 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 10 (+0)15 (+2) 16 (+3)16 (+3)
Skills Arcana +5, History +5
Senses Passive Perception 13
Languages Common, Dwarven, Halfling
Attacks Melee +1 / 3d4-2, Ranged +5 / 3d4+2, Grapple +2

Possessions: 16000 sp. Moss agate (8 gp). Tourmaline (120 gp). Iolite (30 gp). Tiger eye turquoise (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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