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NPC Generator

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Advanced [show]


Theobald Berkeley, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He carries a battered bastard sword and tarnished whip as well. His red hair is cut short with large spiked bangs in the front. His amber eyes lackadaisically let the world flow into them.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. When he's not drinking or sleeping the drinks off, he's doing writing.

History: A powerful slaver made him what he is. He found a children's book about a Human Warlock who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends; and he loathes his own lifestyle

Ideals: Fighting, Philantrophist, Artistic. Flaws: Depressed. Bonds: Mentor, Adventurer. Occupation: Barber

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Theobald Berkeley, Male Human Warlock 9
Medium (5'4") Human, Lawful Good (CR 9)
Armor Class 12
Hit Points 52 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)8 (-1) 13 (+1)17 (+3)
Skills Deception +6
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 15000 sp. Onyx (80 gp). Freshwater pearl (13 gp). Citrine (80 gp). Jasper (80 gp). Jasper (80 gp). Jet (80 gp). Alexandrite (700 gp). Onyx (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hunter Garrick, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a weathered and beat up set of banded mail beneath an oversized white coat. He has a chestnut handlebar mustache and slicked back chestnut hair. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born in the east his family was never financially stable. He was taken from his home at a very young age. He used his abilities to travel the world and help people.

Motivation: He is currently in port desperately looking for someone to get him out; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Philantrophist. Bonds: Attractive, Slave, Poor. Occupation: Detective

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Hunter Garrick, Male Human Wizard 7
Medium (5'4") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 37 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 17 (+3)16 (+3) 12 (+1)13 (+1)
Skills Arcana +6, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Druidic, Undercommon, Auran
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144432100

Possessions: 200 gp. Sapphire pendant on gold chain (1100 gp). Gold dragon comb with red garnet eye (600 gp). 1 Minor magic item.


Social Check DCs


Hugh Bradshaw, Male Human [Permalink]

Personal [hide]

Description: This man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a penchant for wearing a ring with an oversized emerald on his right hand. With bright blonde hair and a scraggly beard. He is baby faced.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Hugh hails from a village terrorized by drow. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Days after completing his studies, news broke out that his hometown was attacked by drow. Hugh was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.

Motivation: He is greedy; and wants to work out more often

Ideals: Athletic. Flaws: Fearful. Bonds: Rich, Attractive, Enemies. Occupation: Detective

Voice: Posh accent

Attributes [hide]

Hugh Bradshaw, Male Human Bard 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 8 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)11 (+0) 10 (+0)15 (+2)
Skills Investigation +2, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: Eye agate (13 gp). Red-brown spinel (140 gp). Banded agate (13 gp).


Social Check DCs


Miles Easton, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears just a green suit. Beneath his clothing is a huge mess of scar tissue. His moppish black hair is in a traditional bowl cut. His skin is flawless and his green eyes scan people very quickly.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is a ruthless business man, a trait he acquired from his father.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. From his teen years he was always beautiful and desirable, so people have always doted on him. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is currently in port desperately looking for someone to get him out; and he wants nothing more than to rejoin the army

Ideals: Passionate, Entrepeneur. Bonds: Slave, Attractive, Military. Occupation: Tanner

Voice: Pirate accent

Attributes [hide]

Miles Easton, Male Human Monk 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 16 (+3)17 (+3) 10 (+0)13 (+1)
Skills Insight +2, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Gnome, Goblin, Aquan
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple -1

Possessions: 27000 sp. Hematite (5 gp). 1 Minor magic item.


Social Check DCs


Frederick Wilberforce, Male Human [Permalink]

Personal [hide]

Description: He typically wears black cloth garments or leather armor. He has a moderate pudge and is not very fit. His hair is greying and his face has many wrinkles. He wears crescent spectacles with a black brim.

Personality: Overbrimming with self-confidence, Frederick isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is obsessed with his god.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Frederick was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He used his abilities to travel the world and help people.

Motivation: Nothing but the best is good enough for him; and he is wracked by social anxiety

Ideals: Impeccable, Philantrophist. Flaws: Fearful. Bonds: Religious, Rich. Occupation: Sculptor

Voice: Speaks in third person

Attributes [hide]

Frederick Wilberforce, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 11 (+0)11 (+0) 14 (+2)12 (+1)
Skills Athletics +0, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp).


Social Check DCs

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