Balimaar Perry, Male Human [Permalink]
Personal [hide]
Description: He wears a green vest with golden trim over his white shirt. His violet leather gloves and pants are well-kept, and his green boots flare out at the collars. His skin is fair and his fingers are delicate and long. His black hair is lengthy and is close to two feet long. His brown eyes are slightly larger than normal.
Personality: This man loves singing and to teach people singing more than just about anything. He pushes his goals aggressively. He is also a coward if confronted.
History: Balimaar lived on a farm with his father, near the main road leading to a nearby town. His childhood dream was to be a Miner, but he was a colossal failure. He struck the Glassblower job and began his own company from there.
Motivation: Marry his sister to traveling adventurers; and he wants to meet his childhood hero
Ideals: Artistic. Flaws: Fearful. Bonds: Family, Job, Adventurer. Occupation: Glassblower
Voice: Boston accent
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 10 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 6 (-2) | 11 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
Possessions: 20000 cp. Brown-green garnet (130 gp). Silver pearl (130 gp). Iolite (20 gp). 1 Minor magic item. 1 Minor magic item.
Dustin Blakeley, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man is constantly adorned with expensive silk clothing, often dyed in bright grey and black, and wears rings and necklaces with large, colorful gems, and a wedding ring on his left hand. He has dyed his greying black hair a little too much giving a sharp black color. He has gray eyes.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He takes great joy in being the best Miller in town.
History: Dustin lived on a farm with his mother, near the main road leading to a nearby town. He has had some formal dancing training, and achieved minor success. He now mingles about in high society.
Motivation: He has money and likes to spend it; and an old rival family wants him found
Ideals: Artistic. Flaws: Antagonistic. Bonds: Rich, In love, Job, Family. Occupation: Miller
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 13 (+1) | 10 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 400 gp. Brass mug with jade inlays (400 gp). Solid gold idol (900 gp).
Bernard Redfield, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy red stubble. He wears skinny pants and wears a white and black robe with the hood down. He has a hunchback. His red hair is kept up in a ponytail inside a top hat. His face is covered beneath a completely black helmet.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Roofer arts, while his father instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He struck the Roofer job and began his own company from there.
Motivation: To clean up the streets; and he is unsatisfied with his job
Flaws: Ugly. Bonds: Guardian, Job, Rich. Occupation: Roofer
Voice: Hollow voice
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 5 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 9 (-1) | 15 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Aquan, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: 20 pp. 1 Healer’s kit. 1 Disguise kit. 1 Climber’s kit.
Adam Jacobs, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears suspenders and pastel workpants. His shirt is grey, and he wears a heavy pastel leather apron most of the time. He has a auburn handlebar mustache and slicked back auburn hair. His violet eyes are slightly larger than normal.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Born in the west his family was never financially stable. When Adam reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He desires power and/or immortality; and he wants nothing more than to rejoin the army
Ideals: Opinionated. Bonds: Attractive, Adventurer, Poor, Military. Occupation: Gardener
Voice: High pitched, excited
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 33 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 10 (+0) | 16 (+3) | 13 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 4 | 0 |
Possessions: 200 gp. Silver-plated steel longsword with jet jewel in hilt (600 gp).
Kyle Cromwell, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He likes to wear ponchos typically of a light black in addition to tight pants. He keeps his auburn hair in a pixie cut. His eyes are blue and beady.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was raised in a white middle class family as the only child. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Marry his brother to traveling adventurers.
Ideals: Athletic, Gifted. Flaws: Ugly, Mundane. Bonds: Family, Religious. Occupation: Scribe
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 18 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 14 (+2) | 10 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 100 gp. A delicate silver chain set with a tourmaline (10 gp). 1 Minor magic item.
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