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NPC Generator

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Advanced [show]


Gerald Blakely, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'2". He wears dark leathers with embroidery. He has done his best to style his golden hair to look like a famous performer. He wears large thick round spectacles.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He was granted martial powers by his dying brother.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Gifted. Flaws: Terse, Racist. Bonds: Nature. Occupation: Brewer

Voice: High pitched and raspy

Attributes [hide]

Gerald Blakely, Male Human Warlock 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 9 (-1)15 (+2) 10 (+0)16 (+3)
Skills Athletics +5, Nature +4
Senses Passive Perception 10
Languages Common, Gnoll, Celestial
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12222000

Possessions: 200 gp.


Social Check DCs


Norman Gracey, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a moderate pudge and is not very fit. His tied-back hair is golden. His eyes are likewise gray. His teeth are white and perfect.

Personality: Norman wants to be seen as a stoic, levelheaded, noble Wizard, so he tries to act the part. He does a good job, for the most part... He misses his home and complains about the freezing weather, even in summer.

History: He got into the Locksmith business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Norman fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To unite with his sister; and to be a architect again

Ideals: Disciplined, Fighting. Bonds: Attractive, Immigrant, Job, Family. Occupation: Locksmith

Voice: Sensual and smooth

Attributes [hide]

Norman Gracey, Male Human Wizard 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 13 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)14 (+2) 15 (+2)15 (+2)
Skills Investigation +4, Nature +4
Senses Passive Perception 12
Languages Common, Undercommon, Infernal
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: Blue quartz (7 gp). Sardonyx (20 gp). Blue quartz (7 gp).


Social Check DCs


Norman Clare, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is wearing a tight tan one piece outfit complete with pants, hood, and a cape. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise gray. His teeth are white and perfect.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born on a small isolated farm. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Wants to work out more often; and find a way to reverse the transformation of his brother

Ideals: Athletic. Flaws: Insane. Bonds: Attractive, Family, Nature. Occupation: Carter

Voice: Nasally tone

Attributes [hide]

Norman Clare, Male Human Expert 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)14 (+2) 17 (+3)15 (+2)
Skills Investigation +4, Religion +4
Senses Passive Perception 13
Languages Common, Sylvan, Draconic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 9000 sp.


Social Check DCs


Alex Walcott, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a custom-built plate barding that's adorned with black lining and desert motifs. His auburn hair is lengthy. This brown eyed westerner is not easily forgotten.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He served in the navy to pay for his family's outstanding loans. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He would like to get married and retire; and he wants to get laid

Flaws: Antagonistic. Bonds: Military, Adventurer, Has a crush. Occupation: Layabout

Voice: Indian accent

Attributes [hide]

Alex Walcott, Male Human Druid 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 31 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 18 (+4)17 (+3) 14 (+2)10 (+0)
Skills Performance +2, Survival +4
Senses Passive Perception 12
Languages Common, Ignan, Gnome, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 300 gp.


Social Check DCs


Drogo Perry, Male Human [Permalink]

Personal [hide]

Description: He wears a pastel shirt with thin black vertical stripes and white pants. He carries with him a set of hammers on his belt, each one with a aquamarine on the hilt. His hair is short and brown. He is baby faced.

Personality: He snorts whenever he laughs or is feeling confident. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was raised in a forest tribe. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Courier work with an outfit from a few towns over. Courier work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Guard, but doesn't like to broadcast it.

Motivation: He is currently in port desperately looking for someone to get him out; and he is unsatisfied with his job

Ideals: Fighting. Flaws: Secretive. Bonds: Nature, Job, Slave. Occupation: Courier

Voice: Sighs a lot, exhausted

Attributes [hide]

Drogo Perry, Male Human Barbarian 6
Medium (5'8") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 53 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)13 (+1) 14 (+2)14 (+2)
Skills Performance +5, Survival +5
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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