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NPC Generator

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Guy Bing, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is dressed in a clean violet cloak covering his clean studded leather. His white hair is lengthy and is close to two feet long. He wears large thick round spectacles.

Personality: Aggressive, abrasive, and angry, Guy embodies much of what other species detest in the Humans. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He went to a religious school and was inspired by the priests there in charitable deeds. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To get a good night's sleep.

Flaws: Antagonistic, Disease, Insomniac. Bonds: Poor, Religious. Occupation: Brewer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Guy Bing, Male Human Warlock 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 13 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 9 (-1)10 (+0) 11 (+0)10 (+0)
Skills Intimidation +2, Sleight of Hand +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Balimaar Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear blue clothing when he does not wear armor. He keeps his brown hair in a flapper bob. His eyes are hazel and beady.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is able to make almost anything out of random pieces of junk.

History: Born to a pair of adventurers, Balimaar grew up listening to his father's many stories. Through the years after Balimaar was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Balimaar's father didn't care for him much, and the feeling was mutual. He left for the north, certain he would find work there.

Motivation: Wants to raise his children well; and obtaining odd cultural human artifacts is his passion

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Immigrant, Family. Occupation: Herbalist

Voice: Russian accent

Attributes [hide]

Balimaar Eastaughffe, Male Human Warlock 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 14 (+2)11 (+0) 17 (+3)15 (+2)
Skills Acrobatics +0, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 200 gp.


Social Check DCs


Patrick Stafford, Male Human [Permalink]

Personal [hide]

Description: Standing 6'1", this man is wearing the road beaten gear of a warrior. He wears a broad hat to hide his balding. His amber eyes dart from person to person to random spaces in the air.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born to a pair of big game hunters, but was frequently ill as a child. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Patrick fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to open a new tavern; and he has a rivalry with the church that dominates his actions

Ideals: Fighting, Entrepeneur. Flaws: Selfish, Disease. Bonds: Religious, Job. Occupation: Locksmith

Voice: Hissing voice

Attributes [hide]

Patrick Stafford, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 13 (+1)14 (+2) 12 (+1)12 (+1)
Skills Performance +3, Survival +3
Senses Passive Perception 11
Languages Common, Aquan, Auran
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2000 sp. 3 Smokesticks. 1 Tanglefoot bags.


Social Check DCs


Arnold York, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a lot of dark rich colors, with gold accents. His moppish blonde hair is in a traditional bowl cut. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is happy with his job as a Jeweler. He turns his eye from what people do, preferring to live and let live. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He was an apprentice working in his mother's forge. He's since become an addict/alcoholic.

Motivation: He is unsatisfied with his job.

Ideals: Joker. Flaws: Addict. Bonds: Attractive, Job, Religious. Occupation: Jeweler

Voice: Smooth and feminine

Attributes [hide]

Arnold York, Male Human Adept 8
Medium (5'2") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 49 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)14 (+2) 12 (+1)16 (+3)
Skills Investigation +5, Religion +5
Senses Passive Perception 11
Languages Common, Dwarven, Auran
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 800 gp. Hematite (9 gp). Alexandrite (200 gp). Golden pearl (40 gp). Rose (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Raymond Heiser, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears a fine chain shirt which he covers with green colored cloaks and clothing. His silver hair is long and unkept. His gray eyes peer out from beneath his feathered green hat.

Personality: He likes to make people angry or surprised. Animals are drawn to him, and he is able to talk to them.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents enrolled him in a Warrior school at a young age so that he could practice his arcane talents. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: He has passion for adventuring and risk; and obtaining odd cultural human artifacts is his passion

Ideals: Gifted. Flaws: Ugly, Antagonistic, Disease. Bonds: Adventurer. Occupation: Herbalist

Voice: Speaks with back of mouth

Attributes [hide]

Raymond Heiser, Male Human Warrior 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 13 (+1)14 (+2) 14 (+2)10 (+0)
Skills Performance +2, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Abyssal, Druidic
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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