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NPC Generator

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Advanced [show]


Frederick Brandon, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He keeps his red hair in a pixie cut. His violet eyes have a joyful gleam in them most of the time.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Frederick lived on a farm with his mother, near the main road leading to a nearby town. Brilliant and gifted he never wanted to apply himself. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He'd like to take his coworkers down a peg; and he's repulsed by the pc

Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Family, Job. Occupation: Bowyer

Voice: Eastern European accent

Attributes [hide]

Frederick Brandon, Male Human Aristocrat 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)11 (+0) 16 (+3)11 (+0)
Skills Animal Handling +5, Athletics +1
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 2500 sp.


Social Check DCs


Heward Soames, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'1". He typically wears a sleeveless long coat of deep brown leather and dull black iron scale mail. He has a very tight haircut. His amber eyes are slightly larger than normal.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is an amazing painter.

History: He was born a particularly ugly child, much to the horror of his parents. His childhood dream was to be a Server, but he was a colossal failure. He then took over the family business and is one of the better Carter for hire.

Motivation: He is unsatisfied with his job; and his spouse's relatives view him with great suspicion

Ideals: Justice, Gifted. Flaws: Ugly. Bonds: Job, Family. Occupation: Carter

Voice: Relaxed voice

Attributes [hide]

Heward Soames, Male Human Monk 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)10 (+0) 15 (+2)12 (+1)
Skills Insight +5, Medicine +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 2000 sp.


Social Check DCs


William Mitchell, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He is portly but not overly obese. He has a small bristly mustache and wavy silver hair. He has violet eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was raised by priests from a young age. His druidic abilities were realized during a raid on his village. He was granted druidic powers by his dying sister.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Gifted. Flaws: Cynical. Bonds: Religious, Mentor. Occupation: Fortune-teller

Voice: Smoker's lung

Attributes [hide]

William Mitchell, Male Human Barbarian 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 29 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)11 (+0) 11 (+0)8 (-1)
Skills Intimidation +1, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: Just what you see.


Social Check DCs


Manfred Quinton, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He carries a battered flail and tarnished scimitar as well. His silver hair is kept up in a ponytail inside a Stetson hat. His eyes are gray.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He always tries to repair and not replace. It was this mentality that drove him into the Fortune-teller business.

History: Gifted from a young age, Manfred studied abroad. A gypsy cursed him at a young age, leading to his ugly appearance. He inherited the family business which he has now maintained for 14 years.

Motivation: Wants to open a new tavern.

Ideals: Fighting, Persistence, Gifted. Flaws: Ugly. Bonds: Job. Occupation: Fortune-teller

Voice: Laughs frequently while speaking

Attributes [hide]

Manfred Quinton, Male Human Paladin 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)11 (+0) 13 (+1)14 (+2)
Skills Religion +2, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Reynard Ramsay, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He is dressed in an above average manner. His whole body is exceptionally muscular. He has shaved his head bald. His eyes are likewise blue. His teeth are white and perfect.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born to a poor family in the city he treasured whatever gifts he got. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He moves from town to town, unable to find a place to settle.

Motivation: To clean up the streets; and to protect his home

Ideals: Professionalism. Bonds: Attractive, Immigrant, Guardian, Poor. Occupation: Engraver

Voice: Uses sign language

Attributes [hide]

Reynard Ramsay, Male Human Bard 9
Medium (6'3") Human, Neutral Good (CR 9)
Armor Class 13
Hit Points 54 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 15 (+2)13 (+1) 15 (+2)13 (+1)
Skills Athletics +5, Perception +5
Senses Passive Perception 15
Languages Common, Sylvan
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123332

Possessions: 210 pp. Gold dragon comb with red garnet eye (1000 gp). Sapphire pendant on gold chain (800 gp). A pair of silk slippers encrusted with tiny pearls. (30 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp).


Social Check DCs

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