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NPC Generator

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Advanced [show]


Randal Hadleigh, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy white suit. His skin is fair and his fingers are delicate and long. His long white hair reaches down to his waist. He has a dull look in his amber eyes.

Personality: He never swears and excessively uses polite adverbs when speaking. Energy wise he seems alert and responsive.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has worked as a Merchant like his mother before him.

Motivation: Further expansion of business.

Ideals: Optimist, Professionalism, Gifted. Bonds: Attractive, Job. Occupation: Merchant

Voice: Scottish accent

Attributes [hide]

Randal Hadleigh, Male Human Cleric 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)13 (+1) 11 (+0)14 (+2)
Skills Persuasion +5, Religion +4
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 500 gp.


Social Check DCs


Manfred Axton, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His chestnut hair is cut short. He tend to wears goggles to shield his eyes.

Personality: Manfred wants to be seen as a stoic, levelheaded, noble Expert, so he tries to act the part. He does a good job, for the most part... He is lazy, self-centered, vain, and jealous.

History: Born to a pair of adventurers, Manfred grew up listening to his father's many stories. He found a children's book about a Human Expert who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better world.

Motivation: He's looking for his big break.

Ideals: Disciplined. Flaws: Ugly, Selfish. Bonds: Adventurer, Poor. Occupation: Server

Voice: Whispers

Attributes [hide]

Manfred Axton, Male Human Expert 6
Medium (5'11") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 28 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)17 (+3) 14 (+2)15 (+2)
Skills Religion +6
Senses Passive Perception 12
Languages Common, Aquan, Infernal, Celestial
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


John Wellington, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a weathered and beat up set of banded mail beneath an oversized blue coat. His head has been shaved. He wears crescent spectacles with a black brim.

Personality: He is mildly Human supremacist, though he does not identify as such. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: John lived on a farm with his mother, near the main road leading to a nearby town. As a young adult he joined a group advocating for an improvement in Human conditions. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To reunite with his absent mother; and to unite with his brother

Ideals: Justice. Flaws: Ugly, Racist. Bonds: Family. Occupation: Navigator

Voice: Scottish accent

Attributes [hide]

John Wellington, Male Human Bard 7
Medium (6'3") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 26 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 11 (+0)17 (+3) 13 (+1)13 (+1)
Skills Investigation +6, Stealth +3
Senses Passive Perception 11
Languages Common, Draconic, Aquan, Dwarven
Attacks Melee +1 / 2d8-2, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143320000

Possessions: 1100 gp. Banded agate (4 gp). Jade (120 gp). Sardonyx (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Don York, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears bulky yellow painted plate armor. His long silver hair is drawn into a two foot long braid. His eyes are brown and catlike.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Don was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bellfounder. He has been saving his money to try and buy his sister's freedom.

Motivation: He'd like to take his coworkers down a peg; and to reunite with his absent father

Ideals: Athletic, Persistence. Flaws: Fearful. Bonds: Job, Family. Occupation: Bellfounder

Voice: Whispers

Attributes [hide]

Don York, Male Human Druid 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 29 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)17 (+3) 10 (+0)12 (+1)
Skills Athletics +3, Investigation +5
Senses Passive Perception 10
Languages Common, Auran, Dwarven, Terran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 1000 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Richard Wallace, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He prefers to wear green clothing when he does not wear armor. With bright red hair and a scraggly beard. His eyes are brown.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Energy wise he seems alert and responsive.

History: Richard was raised in a hard working conservative environment. His childhood dream was to be a Blacksmith, but he was a colossal failure. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is greedy; and wants to open a new tavern

Ideals: Joker, Professionalism. Flaws: Disease. Bonds: Attractive, Job, Rich. Occupation: Bather

Voice: Slow speaker

Attributes [hide]

Richard Wallace, Male Human Commoner 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 19 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)6 (-2) 17 (+3)12 (+1) 14 (+2)11 (+0)
Skills History +3, Sleight of Hand +0
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3

Possessions: 5000 cp. Iolite (70 gp).


Social Check DCs

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