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Advanced [show]


Charles Gyula, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is wearing the road beaten gear of a warrior. He has dyed his greying auburn hair a little too much giving a sharp auburn color. He has several tiny jet earrings on each ear.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born several months after his mother was called into army service. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He struck the Bricklayer job and began his own company from there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he'd like to take his coworkers down a peg

Ideals: Fighting, Logical. Bonds: Rich, Job, Military, Attractive. Occupation: Bricklayer

Voice: Jittery and nervous

Attributes [hide]

Charles Gyula, Male Human Cleric 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 20 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)6 (-2) 11 (+0)12 (+1)
Skills Animal Handling +3, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 300 gp. Red spinel (130 gp). Rose (30 gp). Chrysoberyl (130 gp). Citrine (30 gp).


Social Check DCs


Everard Thorpe, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male prefers to wear green clothing when he does not wear armor. He is tall, broad shouldered and powerfully built. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has a minor phobia of water and hates getting wet.

History: Born to a pair of adventurers, Everard grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has never given up on his painting dream.

Motivation: He has a rivalry with the Church that dominates his actions; and obtaining odd cultural human artifacts is his passion

Ideals: Artistic. Flaws: Antagonistic, Fearful. Bonds: Adventurer, Religious. Occupation: Tanner

Voice: Excited and jittery

Attributes [hide]

Everard Thorpe, Male Human Monk 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 26 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)11 (+0) 16 (+3)13 (+1)
Skills Acrobatics +4, Performance +4
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +4

Possessions: 800 gp.


Social Check DCs


Anselm Haley, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a brown tunic with white highlights, and long green pants that bunch up around his shoes. His brown hair is long and unkept. His eyes are gray and he is always smoking a pipe.

Personality: He is overprotective of those who hire his services. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born in a small village he learned the ways of the warrior from his mother. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He now travels the world, in search of power and loot.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Fighting. Flaws: Ugly, PTSD. Bonds: Guardian, Nature, Adventurer. Occupation: Sailor

Voice: Aggressive tone

Attributes [hide]

Anselm Haley, Male Human Rogue 6
Medium (5'7") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 35 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 15 (+2)9 (-1) 9 (-1)11 (+0)
Skills Persuasion +3, Stealth +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Gerald Tindall, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears tight fighting clothing, which leaves very little to the imagination. He has a small bristly mustache and wavy golden hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is happy with his job as a Animal Trainer. He turns his eye from what people do, preferring to live and let live. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: A powerful brothel owner made him what he is. He helped his father out around the business and became quite the natural. He struck the Animal Trainer job and began his own company from there.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Fighting. Bonds: Attractive, Job, Mentor. Occupation: Animal Trainer

Voice: Prounounces S like Z

Attributes [hide]

Gerald Tindall, Male Human Sorcerer 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 14 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)15 (+2) 15 (+2)14 (+2)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Dwarven, Auran
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12663000

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Guy Stapleton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a fancy pastel suit. He has styled his auburn hair well, parting it to the left. His hazel unseeing eyes seem to look past you.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: The child of a Baker, who enjoyed hunting, Guy was taken on many hunting expeditions. He found a children's book about a Human Adept who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Athletic, Justice. Flaws: Disease. Bonds: Attractive, Nature, Adventurer. Occupation: Barrister

Voice: Strong lisp

Attributes [hide]

Guy Stapleton, Male Human Adept 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 37 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)6 (-2) 18 (+4)13 (+1) 16 (+3)16 (+3)
Skills Athletics +0, Religion +3
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +0 / 1d10-2, Ranged +0 / 1d10-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (500 gp).


Social Check DCs

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