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NPC Generator

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Advanced [show]


Richard Palomarez, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a faded coat and loose pants complete with wide-brimmed hat. His long black hair is drawn into a two foot long braid. His eyes are likewise blue.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He receives visions of the future at random moments

History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents enrolled him in a Paladin school at a young age so that he could practice his martial talents. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Gifted. Flaws: Insane, Disease. Bonds: Attractive. Occupation: Bricklayer

Voice: Soothing and warm

Attributes [hide]

Richard Palomarez, Male Human Paladin 7
Medium (5'7") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 56 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)11 (+0) 13 (+1)14 (+2)
Skills Arcana +3, Deception +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 400 gp.


Social Check DCs


Anthony Ashton, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He carries a battered sai and tarnished rapier as well. His top hat is riddled with cuts and holes. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Eccentric and domineering, Anthony will drive conversation. He invites people to come help in his community garden.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Anthony fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's looking for his big break.

Ideals: Fighting, Extrovert, Philantrophist. Flaws: Ugly, Addict. Occupation: Bounty Hunter

Voice: Italian accent

Attributes [hide]

Anthony Ashton, Male Human Paladin 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)12 (+1) 14 (+2)10 (+0)
Skills Deception +2, History +3
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 400 gp. Zircon (40 gp). Iolite (40 gp). Freshwater pearl (4 gp).


Social Check DCs


Trym Marleigh, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he likes to wear ponchos typically of a light black in addition to tight pants. He has no hair. His gray eyes lackadaisically let the world flow into them.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: His parents moved while he was still in utero so he is the first generation to be born here. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He has built up a small fortune and can afford his own way.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Ideals: Joker. Flaws: Ugly. Bonds: Rich, Immigrant, Debt, Job. Occupation: Architect

Voice: Russian accent

Attributes [hide]

Trym Marleigh, Male Human Warlock 9
Medium (5'10") Human, Chaotic Good (CR 9)
Armor Class 12
Hit Points 57 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)16 (+3) 13 (+1)7 (-2)
Skills Acrobatics +5, Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Elven, Gnome
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222220

Possessions: 1600 gp.


Social Check DCs


Don Benson, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a lot of dark rich colors, with gold accents. He wears his black hair up in a very large beehive style do. He tend to wears goggles to shield his eyes.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Adventurer arts, while his father instructed him in etiquette, music and courtly manner. He was taken from his home at a very young age. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He uses money and sex appeal to get what he needs; and someone believes him a fraud

Ideals: Philantrophist. Bonds: Attractive, Enemies, Rich, Slave. Occupation: Adventurer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Don Benson, Male Human Warrior 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 17 (+3)12 (+1) 12 (+1)14 (+2)
Skills Nature +4, Religion +4
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 100 gp.


Social Check DCs


Ernest Kendall, Male Human [Permalink]

Personal [hide]

Description: He wears a white armored body suit, with a simple blue line shooting up and back down. His skin is fair and his fingers are delicate and long. His auburn hair is kept up in a ponytail inside a broad hat. His skin is flawless and his hazel eyes scan people very quickly.

Personality: His tongue was cut out and he uses sign language. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Ploughman father left him crippled. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants to meet his childhood hero; and he has money and likes to spend it

Flaws: Disease. Bonds: Attractive, Adventurer, Rich. Occupation: Apothecary

Voice: Speaks fast with a slight lisp

Attributes [hide]

Ernest Kendall, Male Human Sorcerer 7
Medium (6'1") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 39 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)10 (+0) 7 (-2)15 (+2)
Skills Persuasion +5
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 8000 sp. Deep blue spinel (1200 gp). Golden yellow topaz (1200 gp). Sardonyx (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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