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NPC Generator

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Advanced [show]


Hubert Yardley, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. He sports a long silver beard, and similarly colored long hair. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He is fixated on the number 88. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Born in the east to a Shepherd, Hubert learned a great deal about his mother's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shepherd. He has set out to sabotage the competition.

Motivation: Balancing his hectic life and new Shepherd responsibilities is difficult; and he'd like to take his coworkers down a peg

Flaws: Ugly, Insane, Antagonistic. Bonds: Mentor, Job. Occupation: Shepherd

Voice: Tuts and clicks tongue

Attributes [hide]

Hubert Yardley, Male Human Wizard 6
Medium (6'1") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 13 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)12 (+1) 14 (+2)10 (+0)
Skills Acrobatics +4, History +4
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12433

Possessions: 600 gp.


Social Check DCs


Solomon Watson, Male Human [Permalink]

Personal [hide]

Description: 6'4" and lanky with angular features, he is an attractive figure. He wears black trousers with brown and pastel striped suspenders. He wears various colorful collared shirts. He sports a flattop hair cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. Animals are drawn to him, and he is able to talk to them.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with vampirism at a very young age, Solomon has worked very hard to control his curse. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To get a good night's sleep; and a rival would like him out of the picture

Ideals: Gifted. Flaws: Shy, Disease, Insomniac. Bonds: Attractive. Occupation: Guard

Voice: Mumbles to self between sentences

Attributes [hide]

Solomon Watson, Male Human Druid 7
Medium (6'4") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 18 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 7 (-2)10 (+0) 7 (-2)16 (+3)
Skills Arcana +3, Survival +1
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1100 gp.


Social Check DCs


Gomory Beitz, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Fortune-teller. He is physically well-built. His white hair is matted, messy, and big. He has gleaming, smiling brown eyes.

Personality: He dislikes all the random violence that takes place in the north. Around other people he will do his best to conceal his emotions and appear jolly.

History: Gomory was born in the north. At a young age he loved to build and create. Like his mother and his brother before him, after school he went straight into learning to become a Fortune-teller. He tends to his Fortune-teller job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business; and balancing his hectic life and new fortune-teller responsibilities is difficult

Ideals: Pacifist, Persistence. Flaws: Ugly, Shy. Bonds: Job. Occupation: Fortune-teller

Voice: Soothing and warm

Attributes [hide]

Gomory Beitz, Male Human Expert 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 30 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 15 (+2)13 (+1) 15 (+2)10 (+0)
Skills Nature +4, Stealth +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0

Possessions: 3000 sp. 1 Minor magic item.


Social Check DCs


Alex Abram, Male Human [Permalink]

Personal [hide]

Description: 6'4" and muscular, this western man wears baggy blue pantaloons and a grey scarf. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. He has gleaming, smiling green eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Animals are drawn to him, and he is able to talk to them.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. A gifted student he started as a Unemployed, but he got bored and became a Painter. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern.

Ideals: Athletic, Gifted, Artistic. Flaws: Disease. Bonds: Job. Occupation: Painter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Alex Abram, Male Human Rogue 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)9 (-1) 14 (+2)15 (+2)
Skills Acrobatics +3, Athletics +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +2

Possessions: 6000 cp. Rhodochrosite (11 gp). Chalcedony (40 gp). Eye agate (11 gp). Chalcedony (40 gp).


Social Check DCs


Don Bradly, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he is renowned for his bright tan suits and hats, and is pretty ugly. His hair is cut close to his head. He has violet eyes and a tan hat with a green feather.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is frequently practicing swordplay.

History: Don was raised in a hard working conservative environment. He has had some formal singing training, and achieved minor success. He tends to his Merchant job now, and dutifully fulfills any obligations he has.

Motivation: Someone believes him a fraud; and many drow want him driven away

Ideals: Artistic. Flaws: Ugly, Secretive. Bonds: Military, Job, Enemies. Occupation: Merchant

Voice: Relaxed voice

Attributes [hide]

Don Bradly, Male Human Wizard 6
Medium (5'5") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 28 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 15 (+2)9 (-1) 11 (+0)8 (-1)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 2d6-2, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 sp. Rose (20 gp). Alexandrite (1100 gp). Black opal (500 gp). Freshwater pearl (10 gp). 1 Minor magic item.


Social Check DCs

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