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NPC Generator

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Advanced [show]


Lewis Dryden, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light blue in addition to tight pants. He is portly but not overly obese. He wears his hair in dreadlocks. He wears a mask on his face.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: The child of a Body Guard, who enjoyed hunting, Lewis was taken on many hunting expeditions. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: An old rival family wants him found; and find a way to reverse the transformation of his brother

Ideals: Gifted, Optimist. Flaws: Disease. Bonds: Nature, Family. Occupation: Bounty Hunter

Voice: Jittery and nervous

Attributes [hide]

Lewis Dryden, Male Human Rogue 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 11 (+0)8 (-1) 16 (+3)15 (+2)
Skills Acrobatics +3, Arcana +1
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. Embroidered silk and velvet mantle with numerous moonstones (900 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). 1 Minor magic item.


Social Check DCs


Gomory Branson, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing colorful clothing, dressed as a Carter. His hair is short and brown. His face is scarred and worn.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Born in a small village he learned the ways of the warrior from his mother. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He left for the west, certain he would find work there.

Motivation: His religion dominates his actions; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Racist. Bonds: Immigrant, Rich, Religious. Occupation: Carter

Voice: Booming voice

Attributes [hide]

Gomory Branson, Male Human Warrior 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 8 (-1)14 (+2) 10 (+0)8 (-1)
Skills History +4, Survival +2
Senses Passive Perception 10
Languages Common, Ignan, Auran
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 7000 cp. 1 Bullseye lantern.


Social Check DCs


Don Marleigh, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man prefers to wear white pants and tee shirts. He has a golden handlebar mustache and slicked back golden hair. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He got away from his former life and has fallen to alcoholism.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Ideals: Disciplined. Flaws: Addict, Fearful, Disease, Insomniac. Occupation: Servant

Voice: Middle-eastern accent

Attributes [hide]

Don Marleigh, Male Human Expert 7
Medium (6'3") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 30 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)10 (+0) 10 (+0)8 (-1)
Skills Medicine +3, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Anselm Clinton, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears suspenders and pastel workpants. His shirt is violet, and he wears a heavy pastel leather apron most of the time. His silver hair is slicked back into a classic pompadour. His amber eyes dart from person to person.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Flattery will make him almost putty in your hands.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He moved from fad to fad and when he turned 15 he discovered writing. He bought a bow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To find somewhere to settle down.

Ideals: Artistic. Flaws: Selfish, Mundane. Bonds: Poor, Nature. Occupation: Miller

Voice: Puts emphasis on the wrong words

Attributes [hide]

Anselm Clinton, Male Human Bard 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 25 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)11 (+0) 17 (+3)11 (+0)
Skills Persuasion +3, Stealth +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 10000 cp. 4 Tanglefoot bags.


Social Check DCs


Frederick Merton, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'11" and is a bit bulky. He is very muscular particularly in the legs. He wears a pastel shirt with thin white vertical stripes and blue pants. He has a long white beard with little hanging trinkets. His blue eyes are passionate and lively.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Frederick was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: Expand his business; and he wants revenge against gnolls

Ideals: Gifted. Flaws: Antagonistic, Secretive. Bonds: Enemies, Job. Occupation: Laborer

Voice: Pirate accent

Attributes [hide]

Frederick Merton, Male Human Commoner 6
Medium (5'11") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points -5 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 5 (-3)13 (+1) 18 (+4)10 (+0)
Skills Investigation +4, Survival +7
Senses Passive Perception 14
Languages Common, Auran
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 100 gp.


Social Check DCs

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