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NPC Generator

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Advanced [show]


Kyle Norton, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears just a brown suit. His hair is silver, silky, and of moderate length. He is very pretty but has cold, dead eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Map Maker father left him crippled. He now mingles about in high society.

Motivation: Money/treasure.

Ideals: Logical. Flaws: Selfish, Disease. Bonds: Attractive, Rich. Occupation: Fisher

Voice: Deep voice with rolling R's

Attributes [hide]

Kyle Norton, Male Human Monk 6
Medium (6'1") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 44 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)11 (+0) 8 (-1)15 (+2)
Skills Deception +5, Performance +5
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anselm Beverly, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he very much looks the part of a Carter. He has a small bristly mustache and wavy red hair. He wears round tiny glasses practically rammed into his face.

Personality: He loves telling others what to do and how they should feel about things. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born a particularly ugly child, much to the horror of his parents. When money was particularly tight he was walking through alleys when he overheard a Carter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has been a successful dealer in antiques buying low and selling high.

Motivation: Wants to open a new tavern; and to be a animal trainer again

Ideals: Opinionated, Entrepeneur. Flaws: Ugly. Bonds: Job, Poor. Occupation: Carter

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Anselm Beverly, Male Human Warlock 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)15 (+2) 14 (+2)15 (+2)
Skills Athletics +2, Deception +4
Senses Passive Perception 12
Languages Common, Elven, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12222000

Possessions: 10 pp. Eye agate (10 gp). Tourmaline (160 gp).


Social Check DCs


Gerald Gladstone, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light grey in addition to tight pants. His skin is fair and his fingers are delicate and long. He is bald on top and has large silver tufts of hair around his ears. This blue eyed northerner is not easily forgotten.

Personality: Aggressive, abrasive, and angry, Gerald embodies much of what other species detest in the Humans. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Gerald hails from a village terrorized by dire rats. In his 15th year, his parents were killed by a dire rats raid, leaving Gerald alone in the world. After a stint in an orphanage, he was adopted. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He wants nothing more than to rejoin the army; and to share knowledge with the world

Ideals: Gifted, Logical. Flaws: Ugly, Antagonistic. Bonds: Enemies, Military. Occupation: Fortune-teller

Voice: Shortens vowels

Attributes [hide]

Gerald Gladstone, Male Human Warrior 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 16 (+3)12 (+1) 11 (+0)13 (+1)
Skills Arcana +3, Survival +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp.


Social Check DCs


Rolf Easton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a fancy tan suit. He has shaved his head bald. His face is covered beneath a completely black helmet.

Personality: Rolf is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. As a young adult he joined a group advocating for an improvement in Human conditions. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: A strong sense of loyalty to Human people; and he wants nothing more than to rejoin the army

Ideals: Extrovert. Flaws: Mundane, Racist. Bonds: Attractive, Military. Occupation: Mason

Voice: Low range voice

Attributes [hide]

Rolf Easton, Male Human Aristocrat 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 14 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)13 (+1) 16 (+3)14 (+2)
Skills Investigation +3, Religion +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Robert Payton, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he typically wears grey cloth garments or leather armor. His hair is greying and his face has many wrinkles. His eyes are amber and catlike.

Personality: He is extraordinarily eccentric. Animals are drawn to him, and he is able to talk to them.

History: He served in the navy to pay for his family's outstanding loans. When money was particularly tight he was walking through alleys when he overheard a Guard hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and meet up once more with his childhood friend

Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Poor, Military. Occupation: Guard

Voice: Cold and demanding tone

Attributes [hide]

Robert Payton, Male Human Wizard 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 7 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 9 (-1)17 (+3) 15 (+2)14 (+2)
Skills Athletics +5, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Celestial, Auran, Orc
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343200000

Possessions: 20000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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