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NPC Generator

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Advanced [show]


Gerald Garfield, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears loose pants and a collared shirt complete with sweater beneath his coat, and a wedding ring on his left hand. He wears his hair in dreadlocks. He is very pretty but has cold, dead eyes.

Personality: Overbrimming with self-confidence, Gerald isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He does not trust anyone and sleeps with one eye open.

History: Gerald was born with his father's beautiful face. While studying, he fell in love. They married and had a son. He hasn't been sleeping well lately.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable. Flaws: Insomniac. Bonds: In love, Attractive, Religious. Occupation: Hunter

Voice: Irish accent

Attributes [hide]

Gerald Garfield, Male Human Monk 7
Medium (6'5") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 56 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)8 (-1) 8 (-1)8 (-1)
Skills Arcana +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1

Possessions: 500 gp. Onyx (30 gp). Zircon (30 gp).


Social Check DCs


Anselm Yardley, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. His red hair is lengthy. His hazel unseeing eyes seem to look past you.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. The war was a terrible time for him, and Anselm does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Fletcher father left him crippled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels kind of lost in life; and he wants random interesting trinkets and junk, hates to throw anything away

Flaws: Ugly, Disease, Greedy, Depressed. Bonds: Military. Occupation: Ruler

Voice: Russian accent

Attributes [hide]

Anselm Yardley, Male Human Sorcerer 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 26 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 16 (+3)14 (+2) 14 (+2)17 (+3)
Skills History +4, Stealth +2
Senses Passive Perception 12
Languages Common, Dwarven, Gnome
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Bernard Hailey, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is wearing the road beaten gear of a warrior. He has no hair. His gray eyes dart from person to person.

Personality: Overbrimming with self-confidence, Bernard isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Bernard was raised in a hard working conservative environment. His mother was a soldier and died while he was still young. Bernard was left his mother's suit of armor and trained in its use and care. He has set out to sabotage the competition.

Motivation: To be a Mason again.

Ideals: Fighting, Impeccable, Logical. Flaws: Ugly. Bonds: Job, Military. Occupation: Merchant

Voice: High pitched, excited

Attributes [hide]

Bernard Hailey, Male Human Druid 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)15 (+2) 14 (+2)12 (+1)
Skills Insight +4, Investigation +4
Senses Passive Perception 12
Languages Common, Infernal, Terran
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 500 gp.


Social Check DCs


Theobald Hale, Male Human [Permalink]

Personal [hide]

Description: Standing 5'5", this man wears a black shirt with thin grey vertical stripes and blue pants. He has shaved his head bald. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He exudes charisma. He is a tour de force of persuasion. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Theobald hails from a village terrorized by drow. Because his father participated in the massacre of their homeland, drow burned their ranch to the ground and forced them out. He was preparing to flee to the east, but the outbreak of war prevented him and his mother from journeying east to reunite his family. He left for the east, certain he would find work there.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Bonds: Attractive, Slave, Enemies, Immigrant. Occupation: Carpenter

Voice: Breathy voice

Attributes [hide]

Theobald Hale, Male Human Cleric 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 30 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)15 (+2) 14 (+2)14 (+2)
Skills Nature +4, Religion +4
Senses Passive Perception 12
Languages Common, Sylvan, Draconic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 200 gp. Golden yellow topaz (600 gp). Coral (80 gp).


Social Check DCs


Kyle Beckwith, Male Human [Permalink]

Personal [hide]

Description: He wears bulky white painted plate armor. He carries with him a set of longbows on his belt, each one with a amber on the hilt. His chestnut hair and beard is wavy and long. His eyes are a pleasant brown.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He believes the world needs to unite to get rid of gnolls once and for all.

History: He got into the Ruler business at a young age. His arcane abilities were realized during a raid on his village. He ran away from his former home and has been making his living as a Ruler for the past few years.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Bonds: Enemies, Job, Debt. Occupation: Ruler

Voice: Booming voice

Attributes [hide]

Kyle Beckwith, Male Human Cleric 7
Medium (5'4") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 54 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)13 (+1) 15 (+2)14 (+2)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Terran
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643210

Possessions: 1000 gp. Gold and topaz bottle stopper cork (1600 gp). Large well-done wool tapestry (200 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (70 gp). 1 Minor magic item.


Social Check DCs

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