Lance Reed, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a beer of some kind. He wears blue painted combat armor at almost all times, marred by beers. He has moderate length golden hair. His fierce violet eyes like to dwell on things.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He uses divination through singing.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Lance took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Religious. Occupation: Jeweler
Voice: Dutch accent
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 8 (-1) | 12 (+1) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +6 / 1d10+4, Ranged +1 / 1d10-1, Grapple +4
Possessions: 100 gp. Alexandrite (800 gp). Eye agate (10 gp). Carnelian (40 gp). 1 Minor magic item.
Henry Wallace, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears a tan vest with golden trim over his white shirt. His pastel leather gloves and pants are well-kept, and his tan boots flare out at the collars. He wears his black hair up. His blue eyes have a joyful gleam in them most of the time.
Personality: He speaks before he thinks and is too direct. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was born in the north. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He left for the north, certain he would find work there.
Motivation: He is not mentally stable, and does not behave rationally; and sabotage a competitor
Ideals: Optimist. Flaws: Impulsive, Insane. Bonds: Immigrant, Job. Occupation: Spy
Voice: Sleepy voice
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 9)
Armor Class 11
Hit Points 72 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 15 (+2) | 7 (-2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 3d4-2, Ranged +4 / 3d4+1, Grapple +1
Possessions: 1500 gp. Moss agate (8 gp). Citrine (70 gp). Pink pearl (140 gp). Red garnet (140 gp). Golden pearl (140 gp). Azurite (8 gp). Amber (140 gp). 1 Minor magic item. 1 Minor magic item.
Adelard Wheatley, Male Human [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across his face, he prefers to wear green pants and tee shirts. He keeps his long black hair kept up in a rat tail. His violet unseeing eyes seem to look past you.
Personality: He dislikes all the random violence that takes place in the north. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. His mother had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.
Motivation: Money/treasure.
Ideals: Pacifist, Extrovert, Artistic. Flaws: Disease. Bonds: Rich. Occupation: Animal Trainer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 44 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 12 (+1) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 200 gp.
Kody Blakeley, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears a white cloak and cross-gartered black stockings. His wide-brimmed hat is riddled with cuts and holes. His ears are large.
Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.
History: Kody was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He dropped out of school to support his sick mother, and resented it. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and revenge
Ideals: Logical. Flaws: Ugly. Bonds: Poor, Enemies, Family. Occupation: Crown-heir
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 43 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 15 (+2) | 8 (-1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 30 pp.
Trym Atterton, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears rags and sports a simple walking cane. His blonde hair is thinning but still full. His eyes are green and catlike.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.
History: Sold as a small child to a wizard, Trym was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has since lost track of the people in his past.
Motivation: His spouse's relatives view him with great suspicion; and to reunite with his absent mother
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Poor, Immigrant, Family, Mentor. Occupation: Baker
Voice: Slurs words
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 12 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 10 (+0) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 200 gp. White opal (1000 gp). 1 Crowbar. 1 Superior lock. 1 Superior lock.
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