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Advanced [show]


Patrick Blankley, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a grey small hat and grey clothes. His hair is short and golden. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. The war was a terrible time for him, and Patrick does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He is the product a well kept family trust fund and as such has never really known need. He worked as a nervous Jeweler and found it very stressful. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Retire the richest man in the south; and he is unsatisfied with his job

Ideals: Athletic, Entrepeneur. Flaws: Depressed. Bonds: Military, Rich, Job. Occupation: Jeweler

Voice: Gruff and masculine

Attributes [hide]

Patrick Blankley, Male Human Cleric 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)16 (+3) 12 (+1)15 (+2)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Celestial, Terran, Elven
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 600 gp. 1 Masterwork Common Melee.


Social Check DCs


Solomon Brandon, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a robe, a symbol of the sun god around his neck, and a sai on his belt. His silver hair is singed and shortened. His hazel eyes lackadaisically let the world flow into them.

Personality: He is mildly Human supremacist, though he does not identify as such. He is harsh and unforgiving.

History: He was born a particularly ugly child, much to the horror of his parents. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Solomon fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and human compassion

Ideals: Fighting. Flaws: Ugly, Racist, Antagonistic. Occupation: Glassblower

Voice: Speaks like tongue is numb

Attributes [hide]

Solomon Brandon, Male Human Druid 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)9 (-1) 9 (-1)13 (+1)
Skills Deception +3, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs


Balimaar Cotton, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He sports a flattop hair cut. His green eyes have a joyful gleam in them most of the time.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Balimaar was born with his mother's beautiful face. When money was particularly tight he was walking through alleys when he overheard a Laborer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now spends his time doing works of charity.

Motivation: He is terrified, and will act out of fear.

Ideals: Philantrophist. Flaws: Fearful. Bonds: Attractive, Poor. Occupation: Laborer

Voice: Boston accent

Attributes [hide]

Balimaar Cotton, Male Human Commoner 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 14 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)13 (+1) 18 (+4)10 (+0)
Skills Arcana +4, Medicine +7
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 4000 sp.


Social Check DCs


Hugh Everleigh, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is wearing colorful clothing, dressed as a Crown-heir. He keeps his long auburn hair kept up in a rat tail. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: His tongue was cut out and he uses sign language. Hugh enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He has chosen to use the inheritance that was left to him frivolously. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants revenge against giants; and someone believes him a fraud

Ideals: Gifted. Flaws: Insane, Disease, Hedonist. Bonds: Rich, Enemies. Occupation: Crown-heir

Voice: Speaks like tongue is numb

Attributes [hide]

Hugh Everleigh, Male Human Wizard 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 27 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)14 (+2) 7 (-2)14 (+2)
Skills Stealth +5, Survival +1
Senses Passive Perception 8
Languages Common, Aquan, Auran
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343210

Possessions: 20000 cp.


Social Check DCs


Randal Beitz, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears green painted combat armor at almost all times. His tied-back hair is red. His face is covered beneath a completely black helmet.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A gypsy cursed him at a young age, leading to his ugly appearance. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern.

Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Mayor

Voice: Australian accent

Attributes [hide]

Randal Beitz, Male Human Expert 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 5 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 7 (-2)9 (-1) 16 (+3)16 (+3)
Skills History +1, Intimidation +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: Just what you see.


Social Check DCs

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