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NPC Generator

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Advanced [show]


Chad Graeme, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a robe, a symbol of magic around his neck, and a longbow on his belt. His red hair, when down, is lengthy. He wears large thick round spectacles.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. He has set out to sabotage the competition.

Motivation: Wants to work out more often; and wants to open a new tavern

Ideals: Fighting, Athletic, Gifted. Bonds: Job, Rich. Occupation: Marshal

Voice: Speaks with back of mouth

Attributes [hide]

Chad Graeme, Male Human Commoner 9
Medium (5'6") Human, Lawful Good (CR 9)
Armor Class 11
Hit Points 42 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)17 (+3) 15 (+2)11 (+0)
Skills Nature +6, Religion +6
Senses Passive Perception 12
Languages Common, Ignan, Dwarven, Goblin
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1

Possessions: 600 gp. Tiger eye turquoise (14 gp). Alexandrite (1200 gp). Red spinel (110 gp).


Social Check DCs


Don Preston, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a black top hat and black clothes. His auburn hair is heavily combed to the left. He wears an eyepatch.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He always tries to repair and not replace. It was this mentality that drove him into the Slave Trader business.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His father was very strict, and drilled into him lessons on being the perfect gentleman. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest man in the north; and he loathes his own lifestyle

Ideals: Persistence, Gifted, Impeccable, Entrepeneur. Flaws: Ugly, Depressed. Occupation: Slave Trader

Voice: Creaky witch voice

Attributes [hide]

Don Preston, Male Human Rogue 6
Medium (5'11") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 10 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 6 (-2)11 (+0) 10 (+0)13 (+1)
Skills Arcana +3, Stealth +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2

Possessions: 900 gp.


Social Check DCs


Shane Graeme, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears rags and sports a simple walking cane. His hair is long and silver with streaks of white, and is pulled back with small violet clips. His beard is white, braided, and well cared for. His green eyes dart from person to person to random spaces in the air.

Personality: He is extraordinarily eccentric. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born to a Cook, his father struggled to pay the bills. When Shane reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army

Ideals: Athletic. Flaws: Insane, Antagonistic, Disease. Bonds: Poor, Military. Occupation: Bowyer

Voice: Excited and jittery

Attributes [hide]

Shane Graeme, Male Human Ranger 5
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 14 (+2)10 (+0) 13 (+1)12 (+1)
Skills Nature +3, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 70 pp. Peridot (80 gp). Rich purple corundum (400 gp). White opal (400 gp). 1 Minor magic item.


Social Check DCs


Charles Sydney, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears dull pastel sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed greataxe, just in case. His hair, while still mostly white, has prominent grey streaks. His eyes are likewise brown. His teeth are white and perfect.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is obsessed with finding treasure.

History: Sold as a small child to a wizard, Charles was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants to meet his childhood hero; and he desires power and/or immortality

Ideals: Athletic. Bonds: Attractive, Family, Adventurer, Mentor. Occupation: Weaver

Voice: Switch between two voices

Attributes [hide]

Charles Sydney, Male Human Expert 6
Medium (6'4") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 26 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)16 (+3) 18 (+4)13 (+1)
Skills Arcana +6, Intimidation +4
Senses Passive Perception 14
Languages Common, Draconic, Ignan, Elven
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 700 gp. Jasper (20 gp).


Social Check DCs


Hubert Ramsay, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is well dressed, constantly wearing a grey suit, brown shirt, and red tie. With a patchy white beard and wild white hair. His gray eyes lackadaisically let the world flow into them.

Personality: He loves telling others what to do and how they should feel about things. He is obsessed with finding treasure.

History: He got into the Merchant business at a young age. His childhood dream was to be a Jeweler, but he was a colossal failure. Since then, he has sought to make the best of life.

Motivation: Money/treasure; and balancing his hectic life and new merchant responsibilities is difficult

Ideals: Opinionated, Optimist. Bonds: Adventurer, Job, Rich. Occupation: Merchant

Voice: Speaks with back of mouth

Attributes [hide]

Hubert Ramsay, Male Human Barbarian 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 27 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)12 (+1) 9 (-1)13 (+1)
Skills Athletics +5, Religion +3
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 300 gp. Blue sapphire (900 gp). Jade (130 gp). Coral (130 gp). 1 Good lock. 1 Average lock.


Social Check DCs

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