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NPC Generator

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Advanced [show]


Patrick Paxton, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he is typically in his Hunter uniform, and is pretty ugly. He wears a small hat to hide his balding. His eyes are green.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born to a poor family in the city he treasured whatever gifts he got. A gypsy cursed him at a young age, leading to his ugly appearance. He has set out to sabotage the competition.

Motivation: Sabotage a competitor.

Ideals: Opinionated. Flaws: Ugly, Antagonistic. Bonds: Job, Poor. Occupation: Hunter

Voice: Low and grunting

Attributes [hide]

Patrick Paxton, Male Human Ranger 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)17 (+3) 15 (+2)10 (+0)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Aquan, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Manfred Law, Male Human [Permalink]

Personal [hide]

Description: This man wears just a violet suit. He has a penchant for wearing a ring with an oversized sapphire on his right hand. He keeps his silver hair in a pixie cut. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: Manfred speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He believes the world needs to unite to get rid of gnolls once and for all.

History: Born in a small village he learned the ways of the warrior from his father. His father was very strict, and drilled into him lessons on being the perfect gentleman. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Someone believes him a fraud.

Ideals: Impeccable, Fighting. Flaws: Ugly. Bonds: Rich, Enemies. Occupation: Miner

Voice: Soft and mumbly

Attributes [hide]

Manfred Law, Male Human Fighter 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)11 (+0) 12 (+1)16 (+3)
Skills Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


John Southey, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who dresses well, typically a more casual-formal manner. He wears his black hair up in a very large beehive style do. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: His parents moved while he was still in utero so he is the first generation to be born here. His mother was a mechanic, and taught him how to fix just about anything. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the south; and he is a bit of a kleptomaniac

Ideals: Philantrophist, Entrepeneur, Persistence. Bonds: Attractive, Immigrant. Occupation: Servant

Voice: Relaxed voice

Attributes [hide]

John Southey, Male Human Warlock 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 8 (-1)9 (-1) 15 (+2)16 (+3)
Skills Animal Handling +4, Performance +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Solomon Kensley, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of opal and short violet dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and carries scythes. He has a very tight haircut. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is a big fan of imagination and believes people should spend more time reading and writing.

History: A powerful necromancer made him what he is. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it.

Ideals: Fighting, Logical. Flaws: Antagonistic. Bonds: Rich, Mentor. Occupation: Glassblower

Voice: Rolls R's

Attributes [hide]

Solomon Kensley, Male Human Rogue 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)10 (+0) 14 (+2)14 (+2)
Skills Insight +4, Performance +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Solomon Gracey, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a white shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. His white hair is cut jaggedly and amateurishly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. A true patriot, Solomon would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He dropped out of school before completing his studies. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark

Ideals: Optimist, Logical, Entrepeneur. Bonds: Military, Adventurer. Occupation: Dyer

Voice: Eastern European accent

Attributes [hide]

Solomon Gracey, Male Human Bard 7
Medium (5'0") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 23 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)15 (+2) 13 (+1)10 (+0)
Skills Arcana +5, Intimidation +3
Senses Passive Perception 11
Languages Common, Gnome, Elven
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 500 gp. Obsidian (12 gp). 1 Minor magic item.


Social Check DCs

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