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Advanced [show]


Gunter Rodney, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he does not wear sleeves and tends to eschew shirts when he can avoid it. He has wavy brown hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is mildly Human supremacist, though he does not identify as such. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born to a pair of adventurers, Gunter grew up listening to his mother's many stories. As a young adult he joined a group advocating for an improvement in Human conditions. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is unsatisfied with his job; and he desires power and/or immortality

Flaws: Racist, Hedonist. Bonds: Adventurer, Job. Occupation: Map Maker

Voice: Sounds elderly

Attributes [hide]

Gunter Rodney, Male Human Druid 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)11 (+0) 8 (-1)13 (+1)
Skills Investigation +3, Persuasion +4
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thomas Wharton, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). His black hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes, though not visible through his cowl, are blue.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He made a point of taking high paying jobs and getting most of it up front. He now owns his own business.

Motivation: To clean up the streets; and expand his business

Ideals: Gifted, Artistic. Bonds: Adventurer, Job, Guardian. Occupation: Marshal

Voice: Forgets to breathe while speaking

Attributes [hide]

Thomas Wharton, Male Human Commoner 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 4 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 7 (-2)16 (+3) 10 (+0)12 (+1)
Skills Stealth +0, Survival +2
Senses Passive Perception 10
Languages Common, Ignan, Infernal, Gnome
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 100 gp.


Social Check DCs


Adelard Milton, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting white shirt and pants. His auburn hair is singed and shortened. His eyes are blue and catlike.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Masseuse. He has drifted from career to career and currently works as a Masseuse.

Motivation: Balancing his hectic life and new Masseuse responsibilities is difficult; and he'd like to take his coworkers down a peg

Ideals: Justice, Artistic. Flaws: Ugly. Bonds: Job, Religious. Occupation: Masseuse

Voice: Tuts and clicks tongue

Attributes [hide]

Adelard Milton, Male Human Adept 7
Medium (5'5") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 27 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)16 (+3) 9 (-1)14 (+2)
Skills Arcana +6, Investigation +6
Senses Passive Perception 9
Languages Common, Ignan, Abyssal, Terran
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 90000 cp. Chalcedony (80 gp). Red spinel (90 gp). Rock crystal (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Roger Warwick, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a well pressed and immaculate suit (or dress). His head has been shaved. His fierce brown eyes like to dwell on things.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He works hard and plays hard.

History: He is the product a well kept family trust fund and as such has never really known need. His childhood dream was to be a Shepherd, but he was a colossal failure. He has achieved small success as a Glassblower.

Motivation: Money/treasure.

Flaws: Ugly, Greedy, Hedonist. Bonds: Rich, Job. Occupation: Glassblower

Voice: Jittery and nervous

Attributes [hide]

Roger Warwick, Male Human Adept 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 11 (+0)14 (+2) 13 (+1)16 (+3)
Skills Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Auran, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 400 gp.


Social Check DCs


Justin Beitz, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is physically well-built. He sports a long chestnut beard, and similarly colored long hair. His face is scarred and worn.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He invites people to come help in his community garden.

History: He was born a particularly ugly child, much to the horror of his parents. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Retire the richest man in the east; and he is not mentally stable, and does not behave rationally

Ideals: Entrepeneur, Philantrophist. Flaws: Ugly, Shy, Insane. Occupation: Cartwright

Voice: Draws out vowels

Attributes [hide]

Justin Beitz, Male Human Aristocrat 6
Medium (5'6") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 49 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)7 (-2) 9 (-1)9 (-1)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 200 gp. Rock crystal (80 gp). Golden pearl (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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