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Advanced [show]


Odo Bentham, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a brown shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. His hair is cut close to his head. He has a tattooed face.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. The war was a terrible time for him, and Odo does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Cursed with a spirit at a very young age, Odo has worked very hard to control his curse. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Joker. Flaws: Depressed, Disease. Bonds: Military, Rich. Occupation: Scribe

Voice: Speaks through clenched teeth

Attributes [hide]

Odo Bentham, Male Human Bard 8
Medium (5'3") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 43 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)6 (-2) 11 (+0)9 (-1)
Skills Religion +1, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs


Thomas Davenport, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses in brown turtlenecks beneath a grey coat with white slacks. His black hair is cut short with large spiked bangs in the front. His eyes are gray and beady.

Personality: His tongue was cut out and he uses sign language. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: The child of western immigrants he idolized his mother. A freak accident while working with his Junk Dealer mother left him crippled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Marry his brother to traveling adventurers; and wants to raise his children well

Flaws: Ugly, Disease, Impulsive. Bonds: Immigrant, Family. Occupation: Bowyer

Voice: Farmer accent

Attributes [hide]

Thomas Davenport, Male Human Expert 7
Medium (6'4") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 8 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 7 (-2)16 (+3) 11 (+0)17 (+3)
Skills Arcana +6, Medicine +3
Senses Passive Perception 10
Languages Common, Abyssal, Sylvan, Goblin
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3

Possessions: 300 gp. Zircon (50 gp).


Social Check DCs


Anselm Quinton, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'5" and is a bit bulky. He is very muscular particularly in the legs. He wears tattered old clothes. He wears his red hair up in a very large beehive style do. He wears an eyepatch.

Personality: He is witty, but his monotone delivery comes off as unnerving He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Anselm lived on a farm with his mother, near the main road leading to a nearby town. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has built up a small fortune and can afford his own way.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Joker. Flaws: Ugly. Bonds: Family, Adventurer, Rich. Occupation: Shepherd

Voice: Smooth and feminine

Attributes [hide]

Anselm Quinton, Male Human Sorcerer 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)9 (-1) 11 (+0)16 (+3)
Skills Persuasion +5, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. Alexandrite (700 gp). Banded agate (14 gp). 3 Tanglefoot bags.


Social Check DCs


Gomory Rutherford, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His skin is also unnaturally pale. He keeps his white hair in a flapper bob. He tend to wears goggles to shield his eyes.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is lazy and tries to find solutions quickly.

History: A powerful wizard made him what he is. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.

Motivation: He is unsatisfied with his job; and he has passion for adventuring and risk

Flaws: Ugly, Lazy. Bonds: Nature, Mentor, Adventurer, Job. Occupation: Tanner

Voice: Pirate accent

Attributes [hide]

Gomory Rutherford, Male Human Bard 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 11 (+0)10 (+0) 15 (+2)7 (-2)
Skills Arcana +2, Deception +0
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 200 gp.


Social Check DCs


Lewis Churchill, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears very tight pants and wife beaters, though occasionally he sports a pastel coat. He wears his black hair down. He has green eyes and a pastel hat with a white feather.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is a ruthless business man, a trait he acquired from his mother.

History: Lewis was born into a poor family. Growing up, he dreamt of becoming a Commoner, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Commoner in service of a powerful lord somewhere. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Meet up once more with his childhood friend.

Ideals: Disciplined, Entrepeneur. Bonds: Poor, Adventurer. Occupation: Bricklayer

Voice: Timid voice

Attributes [hide]

Lewis Churchill, Male Human Commoner 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)14 (+2) 15 (+2)9 (-1)
Skills Animal Handling +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Undercommon, Druidic
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 2600 sp.


Social Check DCs

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