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NPC Generator

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Advanced [show]


Aldous Kent, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He carries with him a set of nunchakus on his belt, each one with a opal on the hilt. He wears a broad hat to cover his moderate length brown hair. He tend to wears goggles to shield his eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He got into the Miller business at a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has achieved small success as a Miller.

Motivation: Wants his loneliness to end; and he is terrified, and will act out of fear

Ideals: Fighting. Flaws: Insomniac, Fearful. Bonds: Job, Mentor, Has a crush. Occupation: Miller

Voice: Whispers

Attributes [hide]

Aldous Kent, Male Human Sorcerer 8
Medium (5'5") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 34 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)13 (+1) 15 (+2)15 (+2)
Skills Medicine +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126665

Possessions: 170 pp. Black star sapphire (1400 gp). Fiery yellow corundum (1400 gp). Black pearl (1200 gp). Red garnet (150 gp).


Social Check DCs


Kyle Landon, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is dressed in earthy colors with a green and white handkerchief worn on his left side. His hair is short and auburn. His green eyes are passionate and lively.

Personality: Kyle speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Kyle was raised in a hard working conservative environment. He worked as a nervous Weaver and found it very stressful. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wants a kiss; and sabotage a competitor

Ideals: Impeccable. Flaws: Ugly, Impulsive, Insane. Bonds: Job, Has a crush. Occupation: Weaver

Voice: Speaks like tongue is numb

Attributes [hide]

Kyle Landon, Male Human Expert 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)6 (-2) 12 (+1)13 (+1)
Skills Performance +3, Religion +0
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. Tiger eye turquoise (12 gp). Bloodstone (20 gp). Obsidian (12 gp). Iolite (20 gp).


Social Check DCs


Rolf Brandon, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He wears his auburn hair up. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He does not believe in violence as a means to an end. He is a dedicated Engraver but believes his peers are too gung-ho.

History: He was raised in a white middle class family as the only child. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 9 years.

Motivation: Sabotage a competitor.

Ideals: Pacifist. Flaws: Antagonistic, Mundane. Bonds: Rich, Job. Occupation: Engraver

Voice: Uses lots of figures of speech

Attributes [hide]

Rolf Brandon, Male Human Sorcerer 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)10 (+0) 7 (-2)14 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 200 gp. 1 Masterwork Thieves’ tools.


Social Check DCs


Everard Chatham, Male Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is brown and very short. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Prone to second guessing himself, he comes off as nervous. Everard enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born to a Animal Trainer, his mother struggled to pay the bills. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he wants to meet his childhood hero

Flaws: Insane, Shy, Hedonist. Bonds: Adventurer, Poor. Occupation: Beggar

Voice: Australian accent

Attributes [hide]

Everard Chatham, Male Human Monk 8
Medium (6'4") Human, Neutral Good (CR 8)
Armor Class 9
Hit Points 57 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 16 (+3)13 (+1) 8 (-1)14 (+2)
Skills Insight +2, Survival +2
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +2 / 2d10-1, Ranged +2 / 2d10-1, Grapple -1

Possessions: 2000 sp.


Social Check DCs


Dean Yeardley, Male Human [Permalink]

Personal [hide]

Description: This man typically wears a sleeveless long coat of deep black leather and dull brown iron scale mail. He has a penchant for wearing a ring with an oversized opal on his left hand. His auburn hair is heavily combed to the left. His blue unseeing eyes seem to look past you.

Personality: He is fixated on the number 9. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Flattery will make him almost putty in your hands.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. A freak accident while working with his Barrister father left him crippled. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is greedy; and he is not mentally stable, and does not behave rationally

Flaws: Disease, Insane, Selfish. Bonds: Rich, Religious. Occupation: Bookbinder

Voice: Can't modulate volume

Attributes [hide]

Dean Yeardley, Male Human Commoner 6
Medium (6'2") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 24 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)9 (-1) 9 (-1)13 (+1)
Skills Insight +2, Intimidation +4
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 700 gp.


Social Check DCs

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