Ralf Lester, Male Human [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across his face, he sports white clothing, slightly heavier than average wear. His red hair is greying along the sides and has receded to reveal a widow's peak. His half smiles and gray eyes are beguiling and draw you in.
Personality: Ralf is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was born several months after his father was called into army service. He was taken as a slave by a traveling circus and forced to perform He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: He wants nothing more than to rejoin the army; and wishes to resurrect an old love
Ideals: Extrovert. Bonds: Attractive, In love, Military, Slave. Occupation: Servant
Voice: Breathy voice
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 25 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 13 (+1) | 12 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 3 |
Possessions: 4000 sp. 1 Minor magic item.
Theobald Mitchell, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a fine chain shirt which he covers with tan colored cloaks and clothing. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. He has blue eyes and a tan hat with a grey feather.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has all his life been fascinated with music.
History: He was born in the west. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He used his abilities to travel the world and help people.
Motivation: His spouse's relatives view him with great suspicion; and he's repulsed by the pc
Ideals: Philantrophist, Artistic. Flaws: Antagonistic. Bonds: Immigrant, Family. Occupation: Slave Trader
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 12 (+1) | 16 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Celestial, Halfling, Ignan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Theobald Lindsay, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is generally shirtless and showing off his tattooed chest. His black hair is greasy and uncared for. His ears are large.
Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Glassblower soon after.
Motivation: He is unsatisfied with his job.
Ideals: Athletic, Artistic. Flaws: Ugly, Impulsive, Disease. Bonds: Job. Occupation: Glassblower
Voice: Timid voice
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 15 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 8 (-1) | 13 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 600 gp.
Gomory Tatum, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears professional attire. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His face is covered beneath a completely black helmet.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Gomory was born the youngest of three triplets. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He now travels the world, in search of power and loot.
Motivation: A need for knowledge about a nearby landmark; and an old rival family wants him found
Ideals: Justice. Bonds: Attractive, Adventurer, Family. Occupation: Slave Trader
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 13 (+1) | 16 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnoll, Dwarven, Ignan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Simple lock.
Richard Burton, Male Human [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He likes to wear ponchos typically of a light grey in addition to tight pants. His black hair is thinning but still full. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He got into the Doctor business at a young age. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature club.
Motivation: Sabotage a competitor.
Flaws: Fearful. Bonds: Attractive, Job, Adventurer. Occupation: Doctor
Voice: Relaxed voice
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 14 (+2) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
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