Cory Bradford, Male Human [Permalink]
Personal [hide]
Description: He wears tan trousers with pastel and white striped suspenders. He wears various colorful collared shirts, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'3" when asserting himself. His red hair is drawn into a tight pony tail with a cross scrunchie. His face is scarred and worn.
Personality: A skeptical and narcissistic man, Cory's first love is himself. His second love is also himself. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Cory hails from a village terrorized by illithids. In his 13th year, his parents were killed by a illithids raid, leaving Cory alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: He doesn't get along with people that don't share his tastes; and revenge
Ideals: Impeccable, Fighting. Flaws: Ugly. Bonds: In love, Enemies. Occupation: Fortune-teller
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 13 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 9 (-1) | 16 (+3) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Infernal, Sylvan, Halfling
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 14000 sp.
Percival Holton, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a black shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. He sports a flattop hair cut. His brown eyes dart from person to person to random spaces in the air.
Personality: This man loves dancing and to teach people dancing more than just about anything. He also hits on women, regardless of circumstances.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. His childhood dream was to be a Map Maker, but he was a colossal failure. He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To be a Map Maker again; and wants a kiss
Ideals: Artistic. Bonds: Has a crush, Job, Nature, Rich. Occupation: Fisher
Voice: Low and grunting
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 33 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Draconic, Druidic
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 | 0 |
Possessions: 300 gp. Blue quartz (13 gp). Violet garnet (500 gp). 1 Minor magic item.
Jocelyn Anderton, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear black pants and tee shirts. He wears a top hat to hide his balding. His hazel eyes are slightly larger than normal.
Personality: Jocelyn is depressed about a lot of things. He tends to be a nihilist. He is afraid of women and trembles around them
History: Jocelyn was born in the west. At a young age he loved to build and create. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He has money and likes to spend it; and he feels kind of lost in life
Ideals: Persistence. Flaws: Depressed, Shy. Bonds: Attractive, Rich. Occupation: Masseuse
Voice: Boston accent
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 37 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 15 (+2) | 9 (-1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Anthony Milton, Male Human [Permalink]
Personal [hide]
Description: 5'1" and lanky with angular features, he is an attractive figure. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has brown hair. He wears crescent spectacles with a black brim.
Personality: He loves telling others what to do and how they should feel about things. He is a ruthless business man, a trait he acquired from his father.
History: His mother raised him in a mountain cabin. He helped his father out around the business and became quite the natural. He has achieved small success as a Crown-heir.
Motivation: To be a Gardener again; and wants to open a new tavern
Ideals: Opinionated, Entrepeneur. Bonds: Attractive, Nature, Job. Occupation: Crown-heir
Voice: Stutters
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 28 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 13 (+1) | 10 (+0) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. Deep green spinel (130 gp). Blue quartz (12 gp). 1 Minor magic item.
Lewis Kenley, Male Human [Permalink]
Personal [hide]
Description: 5'6" and muscular, this western man wears a brown coat over a yellow low-cut shirt, and a wide-brimmed hat upon his head. His silver hair is knotted and matted. He has amber eyes and a brown hat with a yellow feather.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is used to getting what he wants. In part because he is a meticulous planner.
History: His parents moved while he was still in utero so he is the first generation to be born here. Lewis abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He ran away from his former home and has been making his living as a Laborer for the past few years.
Motivation: Further expansion of business; and he'd like to take his coworkers down a peg
Ideals: Athletic, Professionalism. Bonds: Job, Immigrant, Adventurer. Occupation: Laborer
Voice: American accent
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 32 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 14 (+2) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 | 0 |
Possessions: 60 pp.
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Their contribution stands as a beacon of hope for all adventurers!
