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NPC Generator

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Advanced [show]


Reynard Northcott, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he very much looks the part of a Barrister. His moppish red hair is in a traditional bowl cut. His eyes are a pleasant violet.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born to a pair of adventurers, Reynard grew up listening to his mother's many stories. He made a point of taking high paying jobs and getting most of it up front. Days after completing his studies, news broke out that his hometown was attacked by orcs. Reynard was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.

Motivation: Balancing his hectic life and new Barrister responsibilities is difficult; and many orcs want him driven away

Ideals: Impeccable. Flaws: Forgetful. Bonds: Job, Adventurer, Enemies. Occupation: Barrister

Voice: Hollow voice

Attributes [hide]

Reynard Northcott, Male Human Druid 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)17 (+3) 9 (-1)12 (+1)
Skills Nature +5, Survival +1
Senses Passive Perception 9
Languages Common, Ignan, Giant, Terran
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. Embroidered silk and velvet mantle with numerous moonstones (800 gp). 1 Minor magic item.


Social Check DCs


Gerald Badger, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively, and carries glaives. He wears his hair in dreadlocks. His skin is flawless and his blue eyes scan people very quickly.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Born to a Butcher, his father struggled to pay the bills. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: To reunite with his absent father; and his spouse's relatives view him with great suspicion

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Family, Poor. Occupation: Detective

Voice: Strong lisp

Attributes [hide]

Gerald Badger, Male Human Adept 7
Medium (6'6") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 37 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)10 (+0) 14 (+2)9 (-1)
Skills Deception +2, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 200 gp. Silver-plated steel longsword with jet jewel in hilt (400 gp).


Social Check DCs


Adam Walpole, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy tan suit. His skin is fair and his fingers are delicate and long. His hair is silver and curly. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Always inclined to offer people food he seems plenty friendly. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born to a pair of adventurers, Adam grew up listening to his mother's many stories. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Laborer work with an outfit from a few towns over. Laborer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hammer.

Motivation: To share knowledge with the world; and a need for knowledge about a nearby landmark

Ideals: Philantrophist, Logical. Bonds: Attractive, Military, Adventurer, Job. Occupation: Laborer

Voice: Cold and demanding tone

Attributes [hide]

Adam Walpole, Male Human Warrior 7
Medium (6'4") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 40 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)12 (+1) 14 (+2)14 (+2)
Skills Animal Handling +5, Stealth +4
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 1100 gp. Gold music box (2000 gp).


Social Check DCs


Hubert Clapham, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He tends to wear a tan poncho over his likewise colored trousers and shirt. He wears his auburn hair down. He tend to wears goggles to shield his eyes.

Personality: Confrontational and typically high on some drug or another. As long as the job gets done he does not care how it got done.

History: He was born in the east. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Hubert took refuge in the ruined castle and found the beat up lance and armor he uses now. He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To protect his home; and to clean up the streets

Ideals: Professionalism. Flaws: Addict. Bonds: Immigrant, Nature, Guardian. Occupation: Barkeep

Voice: Sounds elderly

Attributes [hide]

Hubert Clapham, Male Human Druid 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)12 (+1) 14 (+2)12 (+1)
Skills Animal Handling +5, Stealth +5
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 600 gp. Black pearl (400 gp). Aquamarine (400 gp). Golden yellow topaz (400 gp). Citrine (40 gp).


Social Check DCs


Conrad Alton, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is greying and his face has many wrinkles. His hazel eyes dart from person to person.

Personality: Conrad wants to be seen as a stoic, levelheaded, noble Commoner, so he tries to act the part. He does a good job, for the most part... He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Fighting, Athletic, Disciplined, Philantrophist. Flaws: Disease. Occupation: Mayor

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Conrad Alton, Male Human Commoner 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 5 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 7 (-2)15 (+2) 15 (+2)15 (+2)
Skills Persuasion +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Orc, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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