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Advanced [show]


Roland Law, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he dresses in collared shirts and wears a proper scarf over his head. His golden hair is greying along the sides and has receded to reveal a widow's peak. His ears are large.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Roland was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Over the years he perfected his riding and shooting skills. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To reunite with his absent father; and wants to have a good time and be beloved

Ideals: Philantrophist, Optimist. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Miner

Voice: Low and grunting

Attributes [hide]

Roland Law, Male Human Adept 7
Medium (5'9") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 35 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 12 (+1)14 (+2) 11 (+0)11 (+0)
Skills Medicine +3, Nature +5
Senses Passive Perception 10
Languages Common, Ignan, Dwarven
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Drogo Clifford, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He dresses well, typically a more casual-formal manner. He wears his black hair down. His blue unseeing eyes seem to look past you.

Personality: Drogo wants to be seen as a stoic, levelheaded, noble Cleric, so he tries to act the part. He does a good job, for the most part... A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He got into the Tanner business at a young age. Like his mother and his brother before him, after school he went straight into learning to become a Tanner. He has achieved small success as a Tanner.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new tanner responsibilities is difficult

Ideals: Disciplined. Flaws: Disease. Bonds: Attractive, Religious, Job. Occupation: Tanner

Voice: Speaks with a cold

Attributes [hide]

Drogo Clifford, Male Human Cleric 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)14 (+2) 16 (+3)14 (+2)
Skills Arcana +4, Nature +4
Senses Passive Perception 13
Languages Common, Infernal, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 20000 cp. Silver pearl (110 gp).


Social Check DCs


Balimaar Blackwood, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man typically wears a sleeveless long coat of deep violet leather and dull brown iron scale mail. His long brown hair is drawn into a two foot long braid. His eyes are brown and he is always smoking a pipe.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. The war was a terrible time for him, and Balimaar does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Gifted from a young age, Balimaar studied abroad. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now travels the world, in search of power and loot.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Gifted. Flaws: Depressed. Bonds: Military, Mentor. Occupation: Brewer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Balimaar Blackwood, Male Human Wizard 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 20 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 12 (+1)14 (+2) 14 (+2)13 (+1)
Skills Perception +5
Senses Passive Perception 15
Languages Common, Celestial, Gnome
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343210

Possessions: 300 gp. Obsidian (8 gp). Lapis lazuli (8 gp). Red spinel (40 gp). Alexandrite (700 gp).


Social Check DCs


Kyle Westbrook, Male Human [Permalink]

Personal [hide]

Description: He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a bow, but if one is not available he will default to his quarterstaff. He is physically well-built. He keeps his red hair in a flapper bob. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born in the west his family was never financially stable. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Ideals: Disciplined. Flaws: Ugly, Fearful. Bonds: Poor. Occupation: Shepherd

Voice: Whispers

Attributes [hide]

Kyle Westbrook, Male Human Wizard 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 18 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)15 (+2) 16 (+3)9 (-1)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 13
Languages Common, Abyssal, Ignan
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13432100

Possessions: 700 gp. Emerald (1200 gp). Hematite (16 gp). Citrine (70 gp). Freshwater pearl (16 gp).


Social Check DCs


Theobald Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: A 6'1" northern man, he is well dressed, constantly wearing a grey suit, white shirt, and brown tie. His hair is blonde and curly. His fair skin shows little sign of his aristocratic breeding.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was raised in a desert tribe. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Carpenter job and began his own company from there.

Motivation: Balancing his hectic life and new Carpenter responsibilities is difficult; and he is unsatisfied with his job

Flaws: Impulsive. Bonds: Attractive, Job, Nature. Occupation: Carpenter

Voice: Squeaky

Attributes [hide]

Theobald Cumberbatch, Male Human Rogue 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 16 (+3)16 (+3) 11 (+0)11 (+0)
Skills Athletics +1, Intimidation +2
Senses Passive Perception 10
Languages Common, Celestial, Giant, Druidic
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp.


Social Check DCs

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