Peter Weston, Male Human [Permalink]
Personal [hide]
Description: He wears a blue costume with the symbols of luck on his torso. His chestnut hair is braided into rings. He has several tiny ruby earrings on each ear.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is able to fit into much smaller and tighter spaces than normal.
History: He was born in a small forest village. His psionic abilities were realized during a raid on his village. He has built up a small fortune and can afford his own way.
Motivation: He is greedy; and money/treasure
Ideals: Disciplined, Gifted. Bonds: Rich, Nature, Immigrant. Occupation: Locksmith
Voice: Speaks with a cold
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 41 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 16 (+3) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Giant, Sylvan
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
Possessions: 500 gp.
Don Reed, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears rags and sports a simple walking cane. His hair is long and auburn with streaks of white, and is pulled back with small black clips. His beard is white, braided, and well cared for. He wears a mask on his face.
Personality: He is calm most of the time but flees social interaction. He takes great joy in being the best Miner in town.
History: Born in the north his family was never financially stable. Over the years he perfected his riding and shooting skills. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: His spouse's relatives view him with great suspicion; and to reunite with his old friends
Flaws: Shy. Bonds: Poor, Job, Nature, Adventurer, Family. Occupation: Miner
Voice: Nasally tone
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 29 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 16 (+3) | 14 (+2) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Orc, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: 300 gp.
Percival Holton, Male Human [Permalink]
Personal [hide]
Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. His skin is fair and his fingers are delicate and long. His brown hair is lengthy. He is very pretty but has cold, dead eyes.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: The child of a Miller, who enjoyed hunting, Percival was taken on many hunting expeditions. He was taken as a slave by a traveling circus and forced to perform He was always very intelligent and has formed a secret society of philosophers.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Impeccable. Flaws: Secretive. Bonds: Attractive, Nature, Slave. Occupation: Junk Dealer
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 31 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 16 (+3) | 11 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 60 pp. Emerald (900 gp). Aquamarine (300 gp).
Justin Blakely, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a lot of dark rich colors, with gold accents. He has moderate length golden hair. His face is covered beneath a completely black helmet.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He got into the Dilettante business at a young age. A gifted student he started as a Barkeep, but he got bored and became a Dilettante. He ran away from his former home and has been making his living as a Dilettante for the past few years.
Motivation: Wants to open a new tavern; and balancing his hectic life and new dilettante responsibilities is difficult
Ideals: Athletic, Gifted. Bonds: Attractive, Job. Occupation: Dilettante
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 28 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 11 (+0) | 18 (+4) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc, Draconic, Goblin, Elven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 600 gp. 1 Masterwork Light steel shield.
Dustin Kimberley, Male Human [Permalink]
Personal [hide]
Description: This man is well dressed, constantly wearing a brown suit, red shirt, and yellow tie. He has a penchant for wearing a ring with an oversized jet on his left hand. His white hair is knotted and matted. His amber eyes have a joyful gleam in them most of the time.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: The child of southern immigrants he idolized his mother. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He now mingles about in high society.
Motivation: Money/treasure.
Flaws: Secretive, Antagonistic. Bonds: Rich, Mentor, Immigrant. Occupation: Fletcher
Voice: Hollow voice
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 24 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 8 (-1) | 11 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 800 gp.
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