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NPC Generator

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Advanced [show]


Aldous Spaulding, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a fine chain shirt which he covers with tan colored cloaks and clothing. His silver hair and beard is wavy and long. His amber eyes dart from person to person.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: Aldous was raised in a hard working conservative environment. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He became a Tailor soon after.

Motivation: Wants a kiss; and expand his business

Bonds: Immigrant, Attractive, Job, Family, Has a crush. Occupation: Tailor

Voice: Loud with bravado

Attributes [hide]

Aldous Spaulding, Male Human Barbarian 6
Medium (5'0") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 36 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 7 (-2)16 (+3) 17 (+3)11 (+0)
Skills Acrobatics +4, History +6
Senses Passive Perception 13
Languages Common, Druidic, Aquan, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +6

Possessions: 200 gp. Deep green spinel (160 gp). Freshwater pearl (9 gp). Deep green spinel (160 gp). Golden yellow topaz (200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lance Hayden, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears many layers of old clothing at all times. His white hair is smooth and relatively long. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Lance is depressed about a lot of things. He tends to be a nihilist. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. His parents were killed by goblins in a raid when he was still a young child. The goblins captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sword.

Motivation: A need for knowledge about a nearby landmark; and many goblins want him driven away

Flaws: Ugly, Depressed. Bonds: Poor, Adventurer, Religious, Enemies. Occupation: Butcher

Voice: Scratchy, weak

Attributes [hide]

Lance Hayden, Male Human Adept 7
Medium (6'3") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 48 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 17 (+3)14 (+2) 15 (+2)17 (+3)
Skills Acrobatics +3, Intimidation +6
Senses Passive Perception 12
Languages Common, Dwarven, Halfling
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Randal Gyula, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. His chestnut hair is lengthy and is close to two feet long. His skin is flawless and his gray eyes scan people very quickly.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He is the product a well kept family trust fund and as such has never really known need. Randal abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He tends to his Apothecary job now, and dutifully fulfills any obligations he has.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Shy. Bonds: Attractive, Rich, Adventurer, Job. Occupation: Apothecary

Voice: Timid voice

Attributes [hide]

Randal Gyula, Male Human Paladin 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 9 (-1)10 (+0) 13 (+1)11 (+0)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 700 sp.


Social Check DCs


Anthony Astley, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'4" and is constantly adorned with expensive silk clothing, often dyed in bright white and tan, and wears rings and necklaces with large, colorful gems. His left hand appears badly burned and disfigured. His hair is brown and curly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: He was born in the west. Because his mother participated in the massacre of their homeland, giants burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his father from journeying west to reunite his family. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it.

Ideals: Philantrophist, Artistic. Bonds: Rich, Immigrant, Enemies. Occupation: Bowyer

Voice: Uses sign language

Attributes [hide]

Anthony Astley, Male Human Bard 6
Medium (6'4") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 30 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 12 (+1)10 (+0) 12 (+1)12 (+1)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 2d6-2, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Raymond Blackwood, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man prefers to wear black pants and tee shirts. His silver hair is knotted and matted. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He is calm most of the time but flees social interaction. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Scribe arts, while his mother instructed him in etiquette, music and courtly manner. A gifted student he started as a Mason, but he got bored and became a Scribe. He has dedicated himself to building a better village for his children.

Motivation: He is not mentally stable, and does not behave rationally; and he wants to meet his childhood hero

Flaws: Shy, Insane. Bonds: Rich, Job, Adventurer. Occupation: Scribe

Voice: Pronounces O like U

Attributes [hide]

Raymond Blackwood, Male Human Druid 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 9 (-1)9 (-1) 13 (+1)10 (+0)
Skills Nature +1, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs

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