Trym Tatum, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a black broad hat and black clothes. He wears a colorful flower in his blonde hair. His eyes are likewise gray. His teeth are white and perfect.
Personality: He is happy with his job as a Adventurer. He turns his eye from what people do, preferring to live and let live. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: He was born in the west, but his parents moved at a very young age to the east. His father was very strict, and drilled into him lessons on being the perfect gentleman. He's also a talented Barkeep, but doesn't like to broadcast it.
Motivation: Revenge; and a deep hatred of gnolls
Ideals: Impeccable. Bonds: Attractive, Job, Immigrant, Enemies. Occupation: Adventurer
Voice: Dutch accent
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 39 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 17 (+3) | 13 (+1) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnoll, Auran
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
Possessions: 200 gp. Citrine (80 gp). Aquamarine (1100 gp).
Hubert Lincoln, Male Human [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He carries with him a set of shortspears on his belt, each one with a topaz on the hilt. He wears his auburn hair up. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is obsessed with his god.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hubert fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He has a rivalry with the Church that dominates his actions; and he is not mentally stable, and does not behave rationally
Ideals: Fighting, Joker. Flaws: Insane. Bonds: Religious. Occupation: Interpreter
Voice: Draws out vowels
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 28 (5d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 15 (+2) | 15 (+2) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnoll, Aquan
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
Possessions: 600 gp.
Hubert Ramsey, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears an old set of leather armor, nicked and torn by the ravages of time and battle. His auburn hair is drawn into a tight pony tail with a rose scrunchie. His eyes are likewise hazel. His teeth are white and perfect.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Hubert was born with his father's beautiful face. He helped his father out around the business and became quite the natural. He became a Spice Merchant soon after.
Motivation: Further expansion of business.
Bonds: Attractive, Guardian, In love, Job. Occupation: Spice Merchant
Voice: Relaxed voice
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 26 (6d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 8 (-1) | 14 (+2) | 11 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Theobald Livingstone, Male Human [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light white in addition to tight pants. His silver hair is slicked back into a classic pompadour. His amber eyes dart from person to person.
Personality: He is business-like. He takes instructions and follows them to the letter. He believes the world needs to unite to get rid of giants once and for all.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Shoemaker mother left him crippled. He inherited the family business which he has now maintained for 2 years.
Motivation: Wants to open a new tavern; and he seems to be bored by most things
Ideals: Professionalism. Flaws: Disease, Mundane. Bonds: Enemies, Job. Occupation: Beggar
Voice: Squeaky
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 17 (3d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 10 (+0) | 16 (+3) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Goblin
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 200 gp.
Ralf Alston, Male Human [Permalink]
Personal [hide]
Description: He wears dull black sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sai, just in case. He has relatively light skin and is very physically imposing due to his abundance of muscles. His red hair is smooth and relatively long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He plays an instrument quite well.
History: Born in the east to a Stylist, Ralf learned a great deal about his father's area of expertise. He worked as a nervous Stylist and found it very stressful. He has been saving his money to try and buy his brother's freedom.
Motivation: Sabotage a competitor.
Ideals: Justice, Artistic. Bonds: Job, Family. Occupation: Stylist
Voice: Smoker's lung
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 2 (3d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 12 (+1) | 5 (-3) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Infernal, Aquan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 | 2 |
Possessions: 2300 sp. Silver chalice with lapis lazuli gems (50 gp). Embroidered silk and velvet mantle with numerous moonstones (500 gp).
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