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NPC Generator

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Advanced [show]


Drogo Tatum, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is wearing a tight white one piece outfit complete with pants, hood, and a cape. His golden hair is cut jaggedly and amateurishly. His otherwise smooth face is marked with small tiny scars.

Personality: He is a Layabout first and foremost. He believes firmly that knowledge should be universal. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Layabout. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Wants a kiss; and wants to open a new tavern

Ideals: Gifted. Flaws: Secretive. Bonds: Poor, Job, Has a crush. Occupation: Layabout

Voice: Dark and ominous

Attributes [hide]

Drogo Tatum, Male Human Expert 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)11 (+0) 6 (-2)7 (-2)
Skills Deception +0, Sleight of Hand +2
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Gerard Everly, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and prefers to wear red clothing when he does not wear armor. His skin is also unnaturally pale. He has a long white beard with little hanging trinkets. He has gleaming, smiling brown eyes.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He never wears the same outfit twice, unless he absolutely has to.

History: Gerard hails from a village terrorized by illithids. He helped his father out around the business and became quite the natural. He tends to his Sage job now, and dutifully fulfills any obligations he has.

Motivation: To clean up the streets; and expand his business

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Enemies, Job, Guardian. Occupation: Sage

Voice: Sore throat, cough

Attributes [hide]

Gerard Everly, Male Human Commoner 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 12 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)14 (+2) 8 (-1)10 (+0)
Skills Investigation +4, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Celestial, Halfling
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 15000 sp. Golden pearl (160 gp). Red garnet (160 gp). Banded agate (9 gp). Tourmaline (160 gp).


Social Check DCs


Reynard Shelly, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a well pressed and immaculate suit (or dress). His auburn hair is knotted and matted. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Gifted from a young age, Reynard studied abroad. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has since lost track of the people in his past.

Motivation: To reunite with his old friends; and he's repulsed by the pc

Ideals: Gifted. Flaws: Antagonistic. Bonds: Military, Family, Adventurer. Occupation: Map Maker

Voice: Aggressive tone

Attributes [hide]

Reynard Shelly, Male Human Wizard 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)14 (+2) 15 (+2)16 (+3)
Skills Acrobatics +2
Senses Passive Perception 12
Languages Common, Gnoll, Terran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 200 gp.


Social Check DCs


Hubert Wellington, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is dressed in an above average manner, and a wedding ring on his right hand. His white hair is cut jaggedly and amateurishly. His blue eyes are passionate and lively.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Hubert was born with his mother's beautiful face. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: Wishes to resurrect an old love; and he is greedy

Ideals: Entrepeneur. Flaws: Selfish. Bonds: Attractive, In love, Rich. Occupation: Tailor

Voice: American accent

Attributes [hide]

Hubert Wellington, Male Human Paladin 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 14
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 17 (+3)9 (-1) 15 (+2)13 (+1)
Skills Insight +4, Nature +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 gp. Golden pearl (120 gp). Amethyst (120 gp). Eye agate (7 gp).


Social Check DCs


Everard Branson, Male Human [Permalink]

Personal [hide]

Description: This man wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a mace, but if one is not available he will default to his club. He is muscular with a powerful set of arms. His chestnut hair is knotted and matted. His eyes are hazel and catlike.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is an amazing painter.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was granted necromantic powers by his dying brother.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Optimist, Gifted. Flaws: Fearful. Bonds: Religious. Occupation: Barrister

Voice: Relaxed voice

Attributes [hide]

Everard Branson, Male Human Sorcerer 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)7 (-2) 6 (-2)12 (+1)
Skills Acrobatics +3, Performance +3
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 2700 sp. Chalcedony (20 gp). Tiger eye turquoise (8 gp).


Social Check DCs

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