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NPC Generator

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Advanced [show]


Cory Cason, Male Human [Permalink]

Personal [hide]

Description: This man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is muscular with a powerful set of arms. His hair is long and white with streaks of red, and is pulled back with small black clips. His beard is red, braided, and well cared for. His green eyes dart from person to person to random spaces in the air.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. Around other people he will do his best to conceal his emotions and appear jolly.

History: Sold as a small child to a brothel owner, Cory was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Entrepeneur. Flaws: Shy. Bonds: Attractive, Mentor, Religious. Occupation: Shepherd

Voice: Switch between two voices

Attributes [hide]

Cory Cason, Male Human Monk 7
Medium (5'7") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 65 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)13 (+1) 12 (+1)14 (+2)
Skills Acrobatics +4, Investigation +4
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +4

Possessions: 700 gp. Onyx (30 gp). Deep blue spinel (500 gp). Golden pearl (110 gp). Black pearl (500 gp). 1 Minor magic item.


Social Check DCs


Arnold Ainsworth, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a fancy yellow suit. His white hair is slicked back into a classic pompadour. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He found a children's book about a Human Barbarian who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Gifted. Flaws: Antagonistic, Hedonist. Bonds: Attractive, Poor, Adventurer. Occupation: Tailor

Voice: Thin and wheezing

Attributes [hide]

Arnold Ainsworth, Male Human Barbarian 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 25 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)13 (+1) 13 (+1)15 (+2)
Skills History +3, Insight +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Godfrey Rylan, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He keeps his golden hair in a flapper bob. His fierce green eyes like to dwell on things.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born several months after his father was called into army service. Godfrey liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has built up a small fortune and can afford his own way.

Motivation: Revenge; and wants to open a new tavern

Bonds: Attractive, Job, Rich, Military, Nature, Enemies. Occupation: Detective

Voice: Speaks with lips pursed

Attributes [hide]

Godfrey Rylan, Male Human Wizard 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 20 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)18 (+4) 17 (+3)9 (-1)
Skills Acrobatics +4, Survival +5
Senses Passive Perception 13
Languages Common, Orc, Goblin, Draconic, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14432000000

Possessions: 600 gp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Silver chalice with lapis lazuli gems (40 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Miles Gresham, Male Human [Permalink]

Personal [hide]

Description: Standing 5'11", this man wears a fancy green suit. He keeps his auburn hair in a flapper bob. His fair skin shows little sign of his aristocratic breeding.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Miles lived on a farm with his father, near the main road leading to a nearby town. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He now owns his own business.

Motivation: His spouse's relatives view him with great suspicion; and his relatives are trying to arrange a marriage

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Job, Family. Occupation: Spy

Voice: Speaks fast with a slight lisp

Attributes [hide]

Miles Gresham, Male Human Paladin 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 54 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 18 (+4)15 (+2) 11 (+0)17 (+3)
Skills Acrobatics +3, Performance +6
Senses Passive Perception 10
Languages Common, Infernal, Dwarven
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 1000 sp. Star rose quartz (60 gp). Pink pearl (150 gp).


Social Check DCs


Clerebold Remington, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is cut close to his head. He wears crescent spectacles with a black brim.

Personality: He is calm most of the time but flees social interaction. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Clerebold hails from a village terrorized by goblins. While studying, he fell in love. They married and had a daughter. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wishes to resurrect an old love; and someone believes him a fraud

Flaws: Shy, Impulsive. Bonds: Poor, Enemies, In love. Occupation: Beggar

Voice: Eastern European accent

Attributes [hide]

Clerebold Remington, Male Human Sorcerer 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)15 (+2) 13 (+1)12 (+1)
Skills Persuasion +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Gnoll, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 1000 sp. Hematite (16 gp). Tourmaline (40 gp). Malachite (16 gp).


Social Check DCs

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