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NPC Generator

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Advanced [show]


Roger Hadley, Male Human [Permalink]

Personal [hide]

Description: Standing 5'5", this man prefers to wear flannel. His silver hair is slicked back into a classic pompadour. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born several months after his father was called into army service. His childhood dream was to be a Painter, but he was a colossal failure. He's also a talented Painter, but doesn't like to broadcast it.

Motivation: Marry his sister to traveling adventurers; and wants to open a new tavern

Ideals: Opinionated, Impeccable. Bonds: Military, Job, Family. Occupation: Mercenary

Voice: Indian accent

Attributes [hide]

Roger Hadley, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)14 (+2) 12 (+1)11 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 11
Languages Common, Terran, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 2000 sp.


Social Check DCs


Dustin Wesley, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His long blonde hair reaches down to his waist. He wears an eyepatch.

Personality: A deeply religious man he believes everything happens for a reason. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Dustin hails from a village terrorized by drow. His parents were killed by drow in a raid when he was still a young child. The drow captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He would like to get married and retire; and he's attracted to the pc

Flaws: Ugly. Bonds: Religious, Has a crush, Enemies. Occupation: Stylist

Voice: Rolls R's

Attributes [hide]

Dustin Wesley, Male Human Expert 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 6 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 9 (-1)15 (+2) 14 (+2)7 (-2)
Skills History +4, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Celestial
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Raymond Marlowe, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a moderate pudge and is not very fit. With bright black hair and a scraggly beard. His violet eyes dart from person to person.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has all his life been fascinated with poetry.

History: Born in the west to a Barkeep, Raymond learned a great deal about his father's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Barkeep. He now owns his own business.

Motivation: Further expansion of business; and he is currently in port desperately looking for someone to get him out

Ideals: Artistic. Flaws: Mundane. Bonds: Rich, Job, Slave. Occupation: Barkeep

Voice: Australian accent

Attributes [hide]

Raymond Marlowe, Male Human Aristocrat 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)16 (+3) 9 (-1)12 (+1)
Skills Arcana +5, Religion +5
Senses Passive Perception 9
Languages Common, Giant, Gnome, Druidic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1 Masterwork Artisan’s tools. 1 Masterwork Thieves’ tools. 1 Magnifying glass.


Social Check DCs


Chad Northcott, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear grey pants and tee shirts. He has a slight overbite and is overall scrawny. He has done his best to style his black hair to look like a famous performer. His eyes are a pleasant green.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Chad lived on a farm with his mother, near the main road leading to a nearby town. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature longsword.

Motivation: He's repulsed by the PC; and doesn't want to be a tanner and was forced into it by his family

Ideals: Philantrophist. Flaws: Fearful, Antagonistic. Bonds: Family, Adventurer. Occupation: Tanner

Voice: Nasally tone

Attributes [hide]

Chad Northcott, Male Human Fighter 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 16 (+3)12 (+1) 14 (+2)12 (+1)
Skills Intimidation +3, Survival +4
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 50 pp. 1 Minor magic item.


Social Check DCs


John Kelsey, Male Human [Permalink]

Personal [hide]

Description: 5'7" and muscular, this northern man wears a fine chain shirt which he covers with grey colored cloaks and clothing. His head has been shaved. His hazel unseeing eyes seem to look past you.

Personality: Prone to second guessing himself, he comes off as nervous. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with lycanthropy at a very young age, John has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and to share knowledge with the world

Ideals: Athletic, Logical. Flaws: Ugly, Disease, Shy. Occupation: Adventurer

Voice: pre-pubescent

Attributes [hide]

John Kelsey, Male Human Warrior 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 12 (+1)10 (+0) 13 (+1)8 (-1)
Skills Perception +3, Sleight of Hand +0
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 200 gp. Bloodstone (60 gp). Chrysoprase (60 gp). 1 Darkwood Buckler. 1 Breastplate.


Social Check DCs

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