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NPC Generator

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Advanced [show]


Godfrey Rodney, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he dresses in brown turtlenecks beneath a black coat with yellow slacks. His chestnut hair and beard is wavy and long. This blue eyed westerner is not easily forgotten.

Personality: He is a Detective first and foremost. He believes firmly that knowledge should be universal. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born several months after his mother was called into army service. A freak accident while working with his Junk Dealer mother left him crippled. He inherited the family business which he has now maintained for 10 years.

Motivation: To share knowledge with the world; and he wants nothing more than to rejoin the army

Ideals: Logical. Flaws: Impulsive, Disease. Bonds: Job, Military. Occupation: Detective

Voice: Raspy

Attributes [hide]

Godfrey Rodney, Male Human Expert 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)17 (+3) 15 (+2)17 (+3)
Skills Investigation +5, Stealth +4
Senses Passive Perception 12
Languages Common, Auran, Druidic, Infernal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 3100 sp. Sard (20 gp).


Social Check DCs


Adelard Branson, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy auburn stubble. He wears a simple burlap shirt and baggy pants. He conceals his bastard sword with his veritable burlap sack of a shirt. He has a hunchback. His auburn hair is cut short with large spiked bangs in the front. He wears an eyepatch.

Personality: He acts crazy and hedonistic. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born to loving parents in a slum to the south. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Ideals: Logical. Flaws: Ugly, Hedonist, Fearful. Bonds: Poor. Occupation: Seamstress

Voice: Smooth and feminine

Attributes [hide]

Adelard Branson, Male Human Commoner 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 4 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 6 (-2)15 (+2) 10 (+0)12 (+1)
Skills Medicine +2, Performance +3
Senses Passive Perception 10
Languages Common, Sylvan, Ignan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Miles Dumph, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He dresses in collared shirts and wears a proper scarf over his head. He sports a flattop hair cut. His face is covered beneath a completely black helmet.

Personality: He loves telling others what to do and how they should feel about things. A true patriot, Miles would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born in the south. Miles was born on a far southern mountains where he grew up under the tutelage of his father, an expert Armorer. He left for the south, certain he would find work there.

Motivation: He wants nothing more than to rejoin the army; and he feels the way he acts is they only way to get by in the world

Ideals: Opinionated. Bonds: Attractive, Military, Immigrant. Occupation: Armorer

Voice: Slurs words

Attributes [hide]

Miles Dumph, Male Human Paladin 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 13 (+1)16 (+3) 15 (+2)11 (+0)
Skills Acrobatics +3, Athletics +0
Senses Passive Perception 12
Languages Common, Aquan, Gnome, Draconic
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 300 gp.


Social Check DCs


John Payton, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy green suit, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'0" when asserting himself. His chestnut hair is cut short. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He hates giants. He views them as having robbed his home of its proper glory. He never wears the same outfit twice, unless he absolutely has to.

History: He was born blind and as such lacked many opportunities for work. From his teen years he was always beautiful and desirable, so people have always doted on him. During his travels, John and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, John discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. John fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He's looking for his big break; and several ex partners dislike his way of doing things and want revenge

Ideals: Artistic. Flaws: Insane, Disease. Bonds: Attractive, Enemies, Adventurer. Occupation: Shipwright

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

John Payton, Male Human Cleric 8
Medium (5'0") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 55 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)15 (+2) 13 (+1)9 (-1)
Skills Intimidation +2, Investigation +5
Senses Passive Perception 11
Languages Common, Sylvan, Druidic
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126433

Possessions: 1000 gp. Amethyst (100 gp). Black pearl (600 gp). Sardonyx (20 gp). White pearl (100 gp). Malachite (13 gp). Coral (100 gp).


Social Check DCs


Kody Weston, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears bulky brown painted plate armor. His brown hair is smooth and relatively long. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Kody lived on a farm with his father, near the main road leading to a nearby town. He dropped out of school to support his sick father, and resented it. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To reunite with his absent father.

Ideals: Impeccable, Logical. Flaws: Ugly, Antagonistic. Bonds: Family. Occupation: Interpreter

Voice: Speaks with a cold

Attributes [hide]

Kody Weston, Male Human Fighter 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 12 (+1)18 (+4) 8 (-1)17 (+3)
Skills Arcana +6, Investigation +6
Senses Passive Perception 9
Languages Common, Sylvan, Druidic, Draconic, Gnome
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 40000 sp. 1 Climber’s kit.


Social Check DCs

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