William Wakefield, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he is wearing a long, yellow cloak. His long blonde hair is drawn into a two foot long braid. His hazel eyes peer out from beneath his wide-brimmed yellow hat.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. William is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. William took refuge in the old dungeon and found the beat up pickaxe and armor he uses now. He is untrained/undisciplined, which makes him dangerous.
Motivation: Wants to raise his children well.
Flaws: Insane. Bonds: Guardian, Family, Nature. Occupation: Healer
Voice: Low range voice
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 70 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 14 (+2) | 13 (+1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 15
Languages Common, Infernal
Attacks Melee +2 / 2d8-1, Ranged +2 / 2d8-1, Grapple -1
Possessions: 1200 gp. Smoky quartz (60 gp). Emerald (600 gp). Black pearl (400 gp).
Theobald Colby, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a brown shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them, and a wedding ring on his right hand. He sports a flattop hair cut. His eyes are hazel and catlike.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He has had some formal music training, and achieved minor success. He tends to his Marshal job now, and dutifully fulfills any obligations he has.
Motivation: Expand his business; and balancing his hectic life and new marshal responsibilities is difficult
Ideals: Opinionated, Justice, Artistic. Bonds: In love, Job. Occupation: Marshal
Voice: Raspy
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 38 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 11 (+0) | 16 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Aquan, Halfling, Goblin
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 38000 sp.
Heward Spaulding, Male Human [Permalink]
Personal [hide]
Description: He likes to wear red tank tops with tan pants. His hair is short and white. He wears an eyepatch.
Personality: He likes to make people angry or surprised. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his 12th year, his parents were killed by a giants raid, leaving Heward alone in the world. After a stint in an orphanage, he was adopted. He inherited the family business which he has now maintained for 8 years.
Motivation: Balancing his hectic life and new Merchant responsibilities is difficult; and he wants revenge against giants
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Job, Enemies. Occupation: Merchant
Voice: Russian accent
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 24 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 11 (+0) | 14 (+2) | 10 (+0) | 4 (-3) |
Senses Passive Perception 10
Languages Common, Celestial, Elven
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
Possessions: 30000 cp.
Nicholas Harlow, Male Human [Permalink]
Personal [hide]
Description: He is typically in his Farmer uniform. His skin is fair and his fingers are delicate and long. His hair is greying and his face has many wrinkles. His violet eyes have a joyful gleam in them most of the time.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born into a rich family. A gifted student he started as a Soapmaker, but he got bored and became a Farmer. He struck the Farmer job and began his own company from there.
Motivation: Wants to raise his children well; and his relatives are trying to arrange a marriage
Ideals: Joker. Flaws: Antagonistic. Bonds: Job, Rich, Family. Occupation: Farmer
Voice: Mousy voice
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 33 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 13 (+1) | 12 (+1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
Possessions: 300 gp. Smoky quartz (70 gp).
Chad Kirby, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 5'7" and is a bit bulky. He is very muscular particularly in the legs. He wears a lot of dark rich colors, with gold accents. He has moderate length auburn hair. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is lazy, self-centered, vain, and jealous.
History: He served in the navy to pay for his family's outstanding loans. From his teen years he was always beautiful and desirable, so people have always doted on him. He has been a successful dealer in antiques buying low and selling high.
Motivation: Further expansion of business; and wants to open a new tavern
Ideals: Entrepeneur. Flaws: Selfish. Bonds: Attractive, Military, Job. Occupation: Miller
Voice: Speaks in third person
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 9)
Armor Class 12
Hit Points 42 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 13 (+1) | 15 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Druidic, Ignan
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 1600 gp. Violet garnet (600 gp). Golden yellow topaz (600 gp). Peridot (30 gp). 1 Minor magic item. 1 Minor magic item.
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