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NPC Generator

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Advanced [show]


John Garrick, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'2". He is generally shirtless and showing off his tattooed chest, and his gloved hand is found clutching a halberd. His golden hair, when down, is lengthy. His thin eyebrows rest above his beady brown eyes.

Personality: Prone to second guessing himself, he comes off as nervous. He is a logical person and will generally grow upset if things defy logic and science.

History: He is a Succubi in disguise. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he has passion for adventuring and risk

Ideals: Logical. Flaws: Ugly, Shy, Insane, Greedy. Bonds: Adventurer. Occupation: Carter

Voice: Thin and wheezing

Attributes [hide]

John Garrick, Male Human Barbarian 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 25 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)6 (-2) 17 (+3)14 (+2)
Skills Animal Handling +5, Nature +0
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Rolf Copeland, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His blonde hair is lengthy and is close to two feet long. He is very pretty but has cold, dead eyes.

Personality: Confrontational and typically high on some drug or another. He also has developed a complete distrust of the Sellsword profession.

History: Born in a small village he learned the ways of the warrior from his father. From his teen years he was always beautiful and desirable, so people have always doted on him. He has worked as a Mortician like his father before him.

Motivation: Expand his business.

Ideals: Fighting, Athletic. Flaws: Addict. Bonds: Attractive, Job. Occupation: Mortician

Voice: French accent

Attributes [hide]

Rolf Copeland, Male Human Druid 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 12 (+1)15 (+2) 11 (+0)13 (+1)
Skills Insight +2, Performance +3
Senses Passive Perception 10
Languages Common, Giant, Gnome
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 300 gp.


Social Check DCs


Hubert Sherwood, Male Human [Permalink]

Personal [hide]

Description: This man prefers to wear violet pants and tee shirts. He has a penchant for wearing a ring with an oversized amethyst on his left hand. He wears a Stetson hat to hide his balding. His ears are large.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Hubert was born in the east. At a young age he loved to build and create. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Money/treasure; and he is greedy

Ideals: Optimist, Persistence. Flaws: Ugly, Forgetful. Bonds: Rich. Occupation: Layabout

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Hubert Sherwood, Male Human Barbarian 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 46 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)12 (+1) 10 (+0)9 (-1)
Skills Animal Handling +2, Investigation +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


Percival Emsworth, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears many layers of old clothing at all times. His long golden hair reaches down to his waist. He has gleaming, smiling violet eyes.

Personality: He dislikes all the random violence that takes place in the south. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Percival was born the youngest of three triplets. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: His relatives are trying to arrange a marriage; and marry his brother to traveling adventurers

Ideals: Pacifist. Flaws: Ugly. Bonds: Poor, In love, Family, Religious. Occupation: Unemployed

Voice: Slow speaker

Attributes [hide]

Percival Emsworth, Male Human Adept 8
Medium (5'10") Human, Lawful Good (CR 8)
Armor Class 13
Hit Points 43 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)11 (+0) 6 (-2)10 (+0)
Skills Intimidation +3, Performance +3
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1500 gp.


Social Check DCs


Drogo Burton, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is wearing a tight green one piece outfit complete with pants, hood, and a cape. His hair is silver and curly. His otherwise smooth face is marked with small tiny scars.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is obsessed with a lost civilization.

History: He was born the only child of a wealthy merchant. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To get a good night's sleep; and an old rival family wants him found

Ideals: Entrepeneur. Flaws: Terse, Insomniac. Bonds: Adventurer, Family. Occupation: Barkeep

Voice: Speaks with squeezed throat

Attributes [hide]

Drogo Burton, Male Human Druid 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 9 (-1)9 (-1) 15 (+2)8 (-1)
Skills Arcana +1, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 200 gp. Pink pearl (120 gp). Alexandrite (300 gp). Deep blue spinel (300 gp). Malachite (6 gp). 1 Minor magic item.


Social Check DCs

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