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NPC Generator

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Advanced [show]


Nicholas Norton, Male Human [Permalink]

Personal [hide]

Description: Standing 5'2", this man wears an old set of leather armor, nicked and torn by the ravages of time and battle. He wears his hair in dreadlocks. His ears are large.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He plays an instrument quite well.

History: The child of northern immigrants he idolized his mother. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He moves from town to town, unable to find a place to settle.

Motivation: Wants to raise his children well; and he is unsatisfied with his job

Ideals: Artistic. Flaws: Ugly, Disease. Bonds: Immigrant. Occupation: Farmer

Voice: Scottish accent

Attributes [hide]

Nicholas Norton, Male Human Expert 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 40 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 16 (+3)11 (+0) 8 (-1)11 (+0)
Skills Acrobatics +3, Survival +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +2

Possessions: 40 pp. A life-sized copper and silver statuette of a cockatrice. (50 gp). Embroidered silk and velvet mantle with numerous moonstones (800 gp). Silver chalice with lapis lazuli gems (40 gp). Black velvet mask with numerous citrines (40 gp).


Social Check DCs


John Hailey, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears long strands of ruby and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His chestnut hair is lengthy and is close to two feet long. He tend to wears goggles to shield his eyes.

Personality: He is happy with his job as a Dyer. He turns his eye from what people do, preferring to live and let live. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: When he was but 8 years old his parents immigrated from the north. His father had invested heavily in several trade routes and wanted him to inherit them. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Ideals: Fighting. Bonds: Rich, Job, Nature, Immigrant. Occupation: Dyer

Voice: Strong lisp

Attributes [hide]

John Hailey, Male Human Rogue 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)12 (+1) 13 (+1)11 (+0)
Skills Arcana +3, Medicine +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 9000 cp.


Social Check DCs


Hubert Cromwell, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft yellow waves gently in the breeze. His brown hair is slicked back into a classic pompadour. He has several tiny sapphire earrings on each ear.

Personality: Aggressive, abrasive, and angry, Hubert embodies much of what other species detest in the Humans. He misses his home and complains about the freezing weather, even in summer.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Spy father left him crippled. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC; and he has money and likes to spend it

Flaws: Ugly, Antagonistic, Disease. Bonds: Rich, Immigrant. Occupation: Farmer

Voice: Stutters

Attributes [hide]

Hubert Cromwell, Male Human Adept 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 14 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 11 (+0)16 (+3) 15 (+2)13 (+1)
Skills History +5, Performance +3
Senses Passive Perception 12
Languages Common, Terran, Gnoll, Druidic
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 1 Minor magic item.


Social Check DCs


Nicholas Yorke, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many blue ritualistic tattoos. He typically wears a sleeveless long coat of deep tan leather and dull blue iron scale mail. His white hair is greasy and uncared for. His gray eyes peer out from beneath his Stetson tan hat.

Personality: He acts crazy and hedonistic. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born to loving parents in a slum to the north. His mother was a mechanic, and taught him how to fix just about anything. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Ideals: Persistence. Flaws: Ugly, Hedonist, Fearful. Bonds: Poor. Occupation: Glassblower

Voice: Indian accent

Attributes [hide]

Nicholas Yorke, Male Human Druid 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 14 (+2)11 (+0) 14 (+2)10 (+0)
Skills Intimidation +3, Medicine +5
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 2d4-3, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 100 gp.


Social Check DCs


Godfrey Harper, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. His long red hair reaches down to his waist. He has several tiny aquamarine earrings on each ear.

Personality: Godfrey is depressed about a lot of things. He tends to be a nihilist. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He comes from a rich northern family. After coming to the age of reason, Godfrey took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He's also a talented Dilettante, but doesn't like to broadcast it.

Motivation: Money/treasure.

Ideals: Gifted. Flaws: Depressed, Secretive. Bonds: Rich, Job. Occupation: Cook

Voice: Sore throat, cough

Attributes [hide]

Godfrey Harper, Male Human Cleric 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 35 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)13 (+1) 16 (+3)13 (+1)
Skills History +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 400 gp. Deep green spinel (70 gp). Sard (40 gp).


Social Check DCs

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