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NPC Generator

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Advanced [show]


Gerard Rodney, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he prefers to wear white pants and tee shirts. His golden hair is still thick. His fierce blue eyes like to dwell on things.

Personality: Prone to second guessing himself, he comes off as nervous. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has a rivalry with the Church that dominates his actions; and he's attracted to the pc

Flaws: Ugly, Shy. Bonds: Poor, Has a crush, Religious. Occupation: Armorer

Voice: Timid voice

Attributes [hide]

Gerard Rodney, Male Human Rogue 7
Medium (6'4") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 33 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)8 (-1) 11 (+0)16 (+3)
Skills Arcana +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 1100 gp. Carnelian (80 gp).


Social Check DCs


Gerard Astley, Male Human [Permalink]

Personal [hide]

Description: This malnourished man sports black clothing, slightly heavier than average wear. His red hair, when down, is lengthy. He has a dull look in his amber eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born in the west. A gifted student he started as a Bellfounder, but he got bored and became a Guard. He ran away from his former home and has been making his living as a Guard for the past few years.

Motivation: Sabotage a competitor.

Ideals: Professionalism. Flaws: Shy. Bonds: Poor, Immigrant, Job. Occupation: Guard

Voice: Spits words with contempt

Attributes [hide]

Gerard Astley, Male Human Warrior 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)18 (+4) 12 (+1)18 (+4)
Skills Intimidation +6, Stealth +2
Senses Passive Perception 11
Languages Common, Draconic, Druidic, Terran, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 500 gp.


Social Check DCs


Anselm Dudley, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a brown shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them, he is not a threatening figure. His brown hair is still thick. His skin is flawless and his blue eyes scan people very quickly.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. Anselm is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His mother was a mechanic, and taught him how to fix just about anything. He has since lost track of the people in his past.

Motivation: Wants to raise his children well; and his spouse's relatives view him with great suspicion

Ideals: Optimist, Persistence. Bonds: Attractive, Family, Slave. Occupation: Layabout

Voice: Low and grunting

Attributes [hide]

Anselm Dudley, Male Human Paladin 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)14 (+2) 15 (+2)14 (+2)
Skills Religion +4
Senses Passive Perception 12
Languages Common, Gnoll, Ignan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 gp. Alexandrite (400 gp). Moss agate (16 gp). Brown-green garnet (80 gp).


Social Check DCs


Lewis Breeden, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears violet trousers with blue and violet striped suspenders. He wears various colorful collared shirts. His brown hair is slicked back into a classic pompadour. He has blue eyes.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Lewis hails from a village terrorized by goblins. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: He is terrified, and will act out of fear; and he has money and likes to spend it

Ideals: Optimist, Opinionated. Flaws: Fearful. Bonds: Enemies, Rich. Occupation: Fisher

Voice: Middle-eastern accent

Attributes [hide]

Lewis Breeden, Male Human Expert 5
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 12 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 7 (-2)9 (-1) 12 (+1)15 (+2)
Skills History +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 4000 sp.


Social Check DCs


Reynard Roscoe, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a well pressed and immaculate suit (or dress). His silver hair is drawn into a tight pony tail with a clover scrunchie. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He is overprotective of those who hire his services. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Reynard hails from a village terrorized by brigands. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He is compelled to act according to his religious beliefs.

Bonds: Attractive, Guardian, Rich, Enemies, Religious. Occupation: Doctor

Voice: Sensual and smooth

Attributes [hide]

Reynard Roscoe, Male Human Sorcerer 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)14 (+2) 10 (+0)16 (+3)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common, Elven, Orc
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 100 gp.


Social Check DCs

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