Dustin Watson, Male Human [Permalink]
Personal [hide]
Description: A 5'9" southern man, he dresses in collared shirts and wears a proper scarf over his head. He sports a long blonde beard, and similarly colored long hair. His eyes are likewise violet.
Personality: Overbrimming with self-confidence, Dustin isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: The child of a Miller, who enjoyed hunting, Dustin was taken on many hunting expeditions. He found a children's book about a Human Ranger who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he desires power and/or immortality
Ideals: Impeccable, Entrepeneur. Bonds: Adventurer, Nature, Enemies. Occupation: Cartwright
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 9)
Armor Class 14
Hit Points 63 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 13 (+1) | 15 (+2) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Ignan, Undercommon
Attacks Melee +6 / 3d4+3, Ranged +7 / 3d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1100 gp. Silver pearl (80 gp). Jade (80 gp). Coral (80 gp). Iolite (70 gp). White opal (1500 gp). White opal (1500 gp). Rhodochrosite (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Norman Clinton, Male Human [Permalink]
Personal [hide]
Description: He is dressed in a clean red cloak covering his clean studded leather. He carries with him a set of rapiers on his belt, each one with a amethyst on the hilt. His hair is short and blonde. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. A true patriot, Norman would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He comes from a rich eastern family. His father was a soldier and died while he was still young. Norman was left his father's suit of armor and trained in its use and care. Since then, he has sought to make the best of life.
Motivation: He uses money and sex appeal to get what he needs.
Ideals: Fighting, Optimist. Bonds: Attractive, Military, Rich. Occupation: Dilettante
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 12 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 9 (-1) | 9 (-1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
Possessions: 100 gp.
Lance Acton, Male Human [Permalink]
Personal [hide]
Description: He wears baggy white pantaloons and a blue scarf. He has a moderate pudge and is not very fit. His blonde hair is unkempt and raggedy. He wears an eyepatch.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is a big fan of imagination and believes people should spend more time reading and writing.
History: His father raised him in a mountain cabin. Lance liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world.
Ideals: Logical. Flaws: Ugly, Selfish. Bonds: Poor, Nature. Occupation: Architect
Voice: Sore throat, cough
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 25 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 14 (+2) | 9 (-1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 13000 cp.
Charles Abram, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many green ritualistic tattoos. He wears a red shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. His hair is short and black. His eyes are blue and beady.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was born blind and as such lacked many opportunities for work. His first spouse was a Bookbinder, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.
Motivation: Find a way to reverse the transformation of his brother; and regain custody of his daughter
Ideals: Athletic. Flaws: Ugly, Disease. Bonds: Family, Immigrant. Occupation: Barrister
Voice: Thin and wheezing
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 11 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 13 (+1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 1200 sp. Peridot (50 gp). Banded agate (14 gp).
Solomon Kimberley, Male Human [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants. His skin is fair and his fingers are delicate and long. His black hair is greying along the sides and has receded to reveal a widow's peak. His violet eyes dart from person to person to random spaces in the air.
Personality: He is a Knight first and foremost. He believes firmly that knowledge should be universal. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was born blind and as such lacked many opportunities for work. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He used his abilities to travel the world and help people.
Motivation: To pay off his debts; and he'd like to take his coworkers down a peg
Ideals: Logical, Philantrophist. Flaws: Disease. Bonds: Attractive, Job, Debt. Occupation: Knight
Voice: Creaky witch voice
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 42 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 17 (+3) | 10 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
Possessions: 90 pp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (110 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!