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NPC Generator

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Advanced [show]


Peter Brady, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a tan poncho over his likewise colored trousers and shirt. He has a small bristly mustache and wavy golden hair. His eyes are likewise hazel. His teeth are white and perfect.

Personality: Peter wants to be seen as a stoic, levelheaded, noble Rogue, so he tries to act the part. He does a good job, for the most part... He pushes his goals aggressively. He is also a coward if confronted.

History: Gifted from a young age, Peter studied abroad. He worked as a nervous Hunter and found it very stressful. He's also a talented Gardener, but doesn't like to broadcast it.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Disciplined, Gifted. Flaws: Fearful. Bonds: Attractive, Job. Occupation: Hunter

Voice: Prounounces S like Z

Attributes [hide]

Peter Brady, Male Human Rogue 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 14 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)14 (+2) 15 (+2)12 (+1)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common, Sylvan, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 6000 cp. Peridot (40 gp). Amber (100 gp). Brown-green garnet (100 gp). Sardonyx (40 gp).


Social Check DCs


Balimaar Mitchell, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. He wears his brown hair up. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He got into the Stylist business at a young age. His psionic abilities were realized during a raid on his village. He now owns his own business.

Motivation: Expand his business; and to be a butcher again

Ideals: Gifted. Flaws: Ugly, Shy, Forgetful. Bonds: Job. Occupation: Stylist

Voice: Pirate accent

Attributes [hide]

Balimaar Mitchell, Male Human Sorcerer 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points -5 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 3 (-4)14 (+2) 17 (+3)11 (+0)
Skills Deception +2, Medicine +5
Senses Passive Perception 13
Languages Common, Sylvan, Ignan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 100 gp. Moonstone (80 gp). Red-brown spinel (110 gp). Amber (110 gp). 1 Half-Plate. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Randal Milton, Male Human [Permalink]

Personal [hide]

Description: A 5'3" northern man, he wears a black armored body suit, with a simple brown line shooting up and back down. His black hair has been sun bleached extensively. He wears an eyepatch.

Personality: He is witty, but his monotone delivery comes off as unnerving He has a small toy that he constantly fidgets with.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Painter arts, while his father instructed him in etiquette, music and courtly manner. A gypsy cursed him at a young age, leading to his ugly appearance. He's since become an addict/alcoholic.

Motivation: He is greedy.

Ideals: Joker. Flaws: Ugly, Addict. Bonds: Rich. Occupation: Painter

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Randal Milton, Male Human Warlock 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 28 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)14 (+2) 13 (+1)8 (-1)
Skills Intimidation +1
Senses Passive Perception 11
Languages Common, Gnome, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222200

Possessions: Just what you see.


Social Check DCs


Geoffrey Badger, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'10" when asserting himself. He keeps his chestnut hair in a flapper bob. He has gray eyes.

Personality: He is extraordinarily eccentric. He cannot resist a sob story and will often dote over anyone who has one.

History: Geoffrey was raised in a hard working conservative environment. A gypsy cursed him at a young age, leading to his ugly appearance. He used his abilities to travel the world and help people.

Motivation: Balancing his hectic life and new Scribe responsibilities is difficult; and sabotage a competitor

Ideals: Entrepeneur, Philantrophist. Flaws: Insane, Ugly. Bonds: Job. Occupation: Scribe

Voice: Irish accent

Attributes [hide]

Geoffrey Badger, Male Human Sorcerer 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 13 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)9 (-1) 12 (+1)12 (+1)
Skills Intimidation +4, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 5000 sp.


Social Check DCs


Tim Allerton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a worn and beaten armor. His white hair is cut short. His brown unseeing eyes seem to look past you.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was raised in a white middle class family as the only child. His father was a soldier and died while he was still young. Tim was left his father's suit of armor and trained in its use and care. He was granted druidic powers by his dying sister.

Motivation: To find somewhere to settle down.

Ideals: Gifted. Flaws: Disease, Mundane. Bonds: Slave, Military. Occupation: Ploughman

Voice: Sensual and smooth

Attributes [hide]

Tim Allerton, Male Human Expert 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)9 (-1) 11 (+0)12 (+1)
Skills Deception +3, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp.


Social Check DCs

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